If what’s written below sounds fun and exciting, you’re a perfect candidate for the role!
As part of FRAME BREAK, you will participate in our collaborative process. This means you will share ideas and input with every department and receive feedback from them in return. In addition, you will participate in playtests and meetings and influence the trajectory of our games’ development.
As a Gameplay Programmer, you will work together with various disciplines to develop new mechanics and features for our games in Unreal Engine. You will collaborate with the other programmers to keep your code to a high standard and ensure it's easily readable and understandable.
The main workplace is our office in Skövde, though the flexible nature of our studio allows for some remote workdays each week.
Below are some of the perks of working with us:
If you lack the experience but think you compensate in sheer talent, we’ll still take a look at your application!
The work may include some of the following areas, so any prior experience is useful but not required.
The more these apply to you, the better!
If this sounds like the type of team you’d like to be a part of, we encourage you to apply!
FRAME BREAK was founded in 2020 by a trio of graduates from the game development program at Skövde University. In early 2021, we were acquired by Amplifier Game Invest, part of Embracer Group, and brought into their creative ecosystem, giving us the resources and experience necessary to take our games to the next level.
FRAME BREAK is about making games that break the mold, exploring new genres or creating mashups of existing ones. To do so, we're dedicated to maintaining a healthy and open work environment where all employees can influence all aspects of the games we develop, regardless of discipline.
FRAME BREAK is about
- Exploring novel ideas and discovering new genres
- Working in a quick and iterative fashion
- Uniting players new and old through original experiences
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