Lead Godot Engineer

3 Weeks ago • All levels

About the job

Please note that this is a hybrid position with a mixture of in-office and home-based working.

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. 

About the Role:

We are looking for a talented and experienced Lead Godot Engineer to join our team! In this role, you will be a key contributor to a soon-to-be-released video game and will work closely with a cross-disciplinary team to plan, implement, and deliver updates, features, and bug fixes. As a Lead Godot Engineer, you will champion excellent engineering practices, drive technical excellence, and contribute to the overall success of the projects. In addition to leading a team of engineers, you will also possess people management responsibilities for engineers outside of your direct team.

What You'll Do:

  • Technical Leadership: Provide technical guidance and direction to the engineering team, ensuring high-quality code and adherence to best practices.

  • Feature Development: Design, implement, and optimize new features and gameplay mechanics in Godot Engine.

  • Maintenance and Improvement: Address and resolve bugs, performance issues, and other technical challenges to maintain and enhance the game’s quality.

  • Planning: Participate in planning meetings, contribute to project timelines, and help prioritize tasks to meet deadlines effectively.

  • Code Review: Conduct code reviews, provide constructive feedback, and ensure coding standards and practices are followed.

What We Value:

  • Strong Technical Skills: Proficiency with C# and significant experience with Godot Engine (GDScript), including a deep understanding of engine architecture, optimization, 3D math, and the content creation pipeline.

  • Proven Managerial Experience: An appreciation of all that is required to manage people, including helping our teams to grow through mentorship and support, as well as the broader capacity to empower others to reach their growth potential.

  • Engineering Excellence: A commitment to writing clean, maintainable, and efficient code with a focus on quality and best practices.

  • Collaboration: Excellent communication skills and the ability to work collaboratively with cross-functional teams.

  • Problem-Solving: Strong analytical and problem-solving skills with a proactive approach to identifying and addressing technical challenges.

  • Passion for Gaming: A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players.

What You May Also Have:

  • Communication Skills: Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve.

What We Can Offer:

  • Hybrid Working Arrangement: As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow engineers in person!

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: 

    • Medical, Dental, and Vision Insurance

    • 401(k) Retirement Plan with Employer Matching

    • Annual Leave, Plus 9 Paid Holidays and Winter Break Office Closure

  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills!

  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. 

  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! 

  • Office Perks: In addition to everything above, we also provide: 

    • Weekly Team Lunches (plus Snacks!)

    • Fully Equipped Team Lounge, Including our Favorite Consoles and Games

    • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!

A Friendly Note from the Recruitment Team:

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. 

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve. 

Rocket Science does not accept unsolicited résumés from recruiters, employment agencies, or staffing firms.

The salary for this role is typically within the range of $140,000-200,000/year. Please note that this range includes multiple levels of experience and actual pay will ultimately be contingent upon a variety of factors, including your own combination of experience, skills, and qualifications.

#li-hybrid

About The Company

You know us already. We're the team (behind the team) behind many of the world's hottest games. We specialize in multiplayer, publishing platforms, server scaling, and player retention.

New York, United States (Hybrid)

New York, United States (Hybrid)

Wales, United Kingdom (Hybrid)

View All Jobs

Similar Skill Jobs

Aristocrat Gaming - English Customer Support Agent

Sliema, Malta (Hybrid)

Aristocrat Gaming - Product Solutions Manager

Michigan, United States (Remote)

Tamatem Games - User Acquisition Representative

Amman Governorate, Jordan (On-Site)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Titmouse - 2D Adobe Animate/Flash Animator [Vancouver]

British Columbia, Canada (Hybrid)

Daybreak Game Company LLC - Senior Publishing Producer

California, United States (Hybrid)

Tencent - Senior Business Partnership Manager

California, United States (On-Site)

Jobs in New York, New York, United States

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Riot Games - Game Producer III, Game Loop - 2XKO

California, United States (On-Site)

Daybreak Game Company LLC - Senior Publishing Producer

California, United States (Hybrid)

Tencent - Senior Business Partnership Manager

California, United States (On-Site)

Tencent - Marketing Specialist

California, United States (On-Site)

Activision - Analytics Engineer (Contract)

California, United States (On-Site)

Epic Games - Technical UI Designer

North Carolina, United States (On-Site)

Human Resources (HR) Jobs

Ubisoft - HR Project Manager - Talent Development (M/NB/W)

Auvergne-Rhône-Alpes, France (Hybrid)

Ubisoft - Learning & Development Program Manager

Île-de-France, France (Hybrid)

IO Interactive - Senior People Manager - Project 007

Copenhagen, Denmark (Hybrid)

IO Interactive - Senior People Manager - Project 007

England, United Kingdom (Hybrid)

IO Interactive - Senior People Manager - Project 007

Skåne County, Sweden (Hybrid)

IO Interactive - Senior People Manager - Project 007

Catalonia, Spain (Hybrid)

Keywords Studios (Player Support) - Document Quality Controller

Indiana, United States (On-Site)