About the job

SummaryBy Outscal

Lead Technical Director for animation production. Must have Python, Maya, Houdini, Nuke expertise. Experience building production tools.
As a Lead Technical Director, you will guide a development and support team in building innovative tools for the production teams to efficiently create animated films at Skydance. The goal of these efforts is to implement solutions that off-the-shelf software could not otherwise provide, while maximizing productivity with the high-quality standard set by the company. The scope of the developments may be from a simple Python script to a larger development involving complex algorithms.

Responsibilities

    • Collaborates and supports the artists and production management.
    • Partners with artists and other engineers to iterate, debug, document, and refine tools and processes for feature film production.
    • Acts as the first support line to solve day-to-day problems artists may encounter.
    • Reports to the TD Supervisor on the status of technical development projects, tool performance, production operations and support statuses.
    • Continually examines production’s user experiences, satisfaction, and level of understanding to identify areas of improvement to the production pipelines.
    • Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
    • Works together with the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.
    • Follows the Supervisor’s and Lead's guidance.
    • Strong project management skills; being self-motivated, organized, resourceful and prudent, supported with excellent communication skills.
    • Leads the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth, making sure all the assets follow the quality standards and artistic direction and that achieve the deadlines.

Requirements

    • 6+ years in VFX or animation industries.
    • 1+ experience in animation industry.
    • BS degree in Computer Science, similar technical field of study, or equivalent practical experience.
    • Deep understanding of the 3D animated film production pipelines, and workflows (artistic and technical).
    • Expert in Python.
    • Experience building tools for the following software: Maya, Houdini, and Nuke.
    • Experience in Linux and Windows operating systems.
    • Experience in C++ is a plus.
    • Experience working with version control systems (Git).
    • Experience with Renderman and Arnold is a plus.
    • Ability to document digital processes and Technical Solutions.
    • Practical knowledge in continuous delivery and agile methodologies.
    • Applies innovative processes and techniques by bringing new ideas or solutions.
    • Advanced English level.
    • Spanish oral and written, is desirable.
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About The Company

About Skydance Media 

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.


About Skydance Interactive

Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. 


About Animation

In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly affects our daily lives. Split, directed by Vicky Jenson (Shrek) and written by Linda Woolverton, tells the story of Elian, a teenager who comes of age using her magical powers to defend her family when the opposing forces of light and darkness threaten to divide her kingdom. Nathan Greno (Tangled) is set to direct Powerless. The studio is located in Los Angeles, CA. 

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New York, United States (On-Site)

Community Of Madrid, Spain (On-Site)

Community Of Madrid, Spain (Hybrid)

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Community Of Madrid, Spain (On-Site)

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Connecticut, United States (Hybrid)

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