Producer - Unannounced Game

2 Months ago • 1-5 Years

About the job

Job Description

We are seeking a skilled Producer to lead development of a new game. You'll oversee smooth production, drive quality, and collaborate with diverse teams. Experience shipping games as a Producer, strong analytical and communication skills, and agile project management expertise are essential.
Must have:
  • Shipped games
  • Game development
  • Communication skills
  • Agile project
Good to have:
  • JIRA/Shotgun
  • Avid gamer
  • Hybrid project
  • Production processes
Perks:
  • Private Healthcare
  • Performance bonus
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Description

Are you a Producer looking for a fresh challenge and interested in working on a brand new game?

As part of your role you'll be responsible for overseeing the smooth running and development of several initiatives towards project roadmap and release targets. You will be quality focused and lead by example, demonstrating the ability to support and improve planning, development and release processes on a continuous basis to meet product vision and quality goals.

Partnering closely with project Directors, Leads, QA and the wider Production team, you will leverage your in-depth knowledge of the Production discipline to ensure the teams you support have a productive day-to-day workflow. You will initiate credible and easily understandable long-term plans and set yourself up for success to deliver against them.

To be successful in this role you'll need to be player, product, and quality focused, leading by example, developing trust and respect amongst the team. You will be a motivator and build cross-team communication and relationships. You will guide and support the team to form a collaborative approach that establishes the highest standards and sets the tone for project culture and values.

What you'll be doing:

  • Own key areas of delivery for the game through all phases of production
  • Partner closely with the Senior Producer, Development Director and the entire Production team to deliver short and long-term development and roadmap objectives.
  • Work with the Leads & Directors to understand the expectations for the quality and functionality of design, technical and content features. Assist in driving the clear communication of these requirements, expected outcomes, and priorities.
  • Be the first line of contact for day-to-day development within your areas of responsibility. Work closely with the game team to continually adapt and improve production processes to best support your teams' individual needs.
  • Monitor progress within your teams, providing regular reporting on accomplishments, development status, issues and risks for your assigned areas.
  • Proactively identify and solve problems to ensure the smooth running of the teams, escalating as needed. Define mitigation plans that deliver on great outcomes for the team and product.
  • Drive necessary conversations between teams to tackle blockers, dependencies & shared areas of responsibility, ensuring the outcomes are clear and well understood by all.
  • Exemplify best practices within the project in line with the defined processes, providing coaching and mentoring to more junior production team members.
  • Create good working relationships, helping foster cross-team communication. Serve as custodian of team wellbeing and foster a culture of success.
  • Conduct regular, effective retrospectives and post-mortem reviews with the development teams. Communicate concerns clearly to Directors, Leads & Senior Production. Assist in the creation & roll-out of related action plans.

What we're looking for:

  • Shipped one or more games as a Producer or higher level.
  • Understanding of game development processes and product direction.
  • Strong analytical mind with excellent people and communication skills.
  • A great communicator that understands what is working, what is of concern and what needs to be improved.
  • Experience managing large projects with Agile or hybrid project management principles and practices.
  • Strong verbal and written communication skills.
  • Experience with JIRA, Shotgun or similar project tracking software is essential.
  • Avid gamer is a plus, with a passion for creating innovative and compelling new games.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan,
  • Minimum 6% Pension contributions
  • Employee Assistance Programme & onsite Counselling
  • Life Insurance
  • Discretionary annual performance bonus
  • Enhanced family leave policies from day 1
  • Flexible working hours
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

Collaboration is at the heart of Jagex. We love getting together with our teams to share ideas and socialise. If you live in the UK, we offer a flexible working model that empowers you to work in the way that suits you best, while also getting the best from your working relationship with all the great people you’ll be connecting with here. We support you to be set up for success no matter where in the UK you log in.

Flexibility really is the key to how we set up working schedules, we’ll discuss your needs with you and be transparent about the working schedules of the team you’ll be working with during our interview process.

About Jagex:

Make forever games with us.

Jagex is a thriving international games company with a growing library of forever game IPs for core gamers. We have such huge expertise at running games for the long term that we re-define expectations for what evergreen success looks like.

We create spaces for our players to come together – with each other and with us – inside and outside of our games. We empower our players with real influence on the game’s evolution. We help our players belong. Our community experiences give players a greater stake in what they’re playing, creating loyal forever fans.

These strengths inform our vision of our studio as a thriving international games company with a growing library of forever game IPs for core gamers. Our forever games will nurture sizable communities whose loyalty provides consistent revenues.

This in turn drives our mission: We create forever fans by empowering our community. We give players experiences worthy of their long-term time investment and actively collaborate with them to shape the games and the community for the better.

If this is something you want to be a part of, get in touch.

We have 500 of the industry’s most talented individuals in our Cambridge studio; if you share our values and ambition, we’d love to talk to you. Worried you don’t meet all the requirements in the spec? Your attitude, fresh perspective and experience is just as important to us; if you think this could be the perfect job for you, let’s talk.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

A leader in creating deep and engaging forever games on PC, Console & Mobile that empower our communities. Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.


Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 300 million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.


Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped.


Jagex has added to its skill set with the acquisitions of Pipeworks and Gamepires in 2022, bringing our expertise to titles such as SCUM, helping to make SCUM a forever game. It also works with external partners on products such as Melvor Idle and This Means Warp; bringing these titles to new and existing audiences.


Jagex employs more than 600 people at its Cambridge headquarters and around the world at Pipeworks in North America, and Gamepires in Europe. We’re always on the hunt for talented people to work across the business, to help the company to achieve its goals.

Cambridge, England, United Kingdom (Remote)

Cambridge, England, United Kingdom (On-Site)

Cambridge, England, United Kingdom (Remote)

View All Jobs

Get notified when new jobs are added by Jagex

Similar Jobs

Warner Bros. Games - Assistant Producer

Warner Bros. Games, United Kingdom (Hybrid)

VOID Interactive - Producer, Ready or Not (Europe)

VOID Interactive, Ireland (Remote)

Room 8 Studio - Senior Art Producer (Brazil)

Room 8 Studio, Brazil (On-Site)

IGG - Game Producer (SLG Project)

IGG, Hong Kong (On-Site)

Playkot - PRODUCER

Playkot, Cyprus (Remote)

Playkot - PRODUCER

Playkot, Serbia (Remote)

Trailer Park Group - ASSOCIATE PRODUCER

Trailer Park Group, Canada (On-Site)

Niantic - Senior Producer, Pokémon Go

Niantic, United States (Hybrid)

Niantic - Senior Producer, Pokémon Go

Niantic, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Truecaller - Senior Android Engineer

Truecaller, Sweden (On-Site)

ByteDance - Product Manager - Edge Computing Platform

ByteDance, Singapore (On-Site)

ByteDance - Infrastructure Engineering TPM - PMO

ByteDance, United States (On-Site)

ByteDance - Project Manager - Office Buildout - San Jose

ByteDance, United States (On-Site)

ByteDance - Infrastructure Engineering TPM Lead - PMO

ByteDance, United States (On-Site)

Virtuos - Senior / Lead Character Artist

Virtuos, Ireland (On-Site)

Altagram Group - Product Manager Intern (m/f/d) - Alocai

Altagram Group, Germany (Remote)

Blind Squirrel Games - Senior Technical Artist

Blind Squirrel Games, United States (Hybrid)

Blind Squirrel Games - Senior Technical Artist

Blind Squirrel Games, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Cambridge, England, United Kingdom

Alpha Sense - Account Director, Corporate

Alpha Sense, United Kingdom (On-Site)

ByteDance - [EUI] Technology Partnership Executive - BytePlus

ByteDance, United Kingdom (On-Site)

ByteDance - (EUI) Solutions Architect - Byteplus

ByteDance, United Kingdom (On-Site)

ByteDance - Data Center System Software Architect

ByteDance, United Kingdom (On-Site)

ByteDance - Product Solution Manager, BytePlus Recommend

ByteDance, United Kingdom (On-Site)

ByteDance - Global Partnership & Ecosystem Manager - Byteplus

ByteDance, United Kingdom (On-Site)

ByteDance - PICO Enterprise Sales Lead

ByteDance, United Kingdom (On-Site)

Playground Games - Associate Community Developer - Contract

Playground Games, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Warner Bros. Games - Assistant Producer

Warner Bros. Games, United Kingdom (Hybrid)

VOID Interactive - Producer, Ready or Not (Europe)

VOID Interactive, Ireland (Remote)

Room 8 Studio - Senior Art Producer (Brazil)

Room 8 Studio, Brazil (On-Site)

IGG - Game Producer (SLG Project)

IGG, Hong Kong (On-Site)

Trailer Park Group - ASSOCIATE PRODUCER

Trailer Park Group, Canada (On-Site)

Niantic - Senior Producer, Pokémon Go

Niantic, United States (Hybrid)

Niantic - Senior Producer, Pokémon Go

Niantic, United States (Hybrid)

1047 Games - Associate Producer

1047 Games, (Remote)

Keywords Studios (Player Support) - Associate Project Manager - Localization

Keywords Studios (Player Support), India (Hybrid)

Get notifed when new similar jobs are uploaded