Level Designer (Project Hire)

5 Months ago • Upto 10 Years • Level Design

Job Summary

Job Description

That's No Moon is looking for a Level Designer to join their team. The ideal candidate will have experience designing engaging and immersive levels for AAA games, with a strong understanding of game mechanics and level design principles. This is a project-based role and offers the opportunity to work with a talented team on a cutting-edge project.
Must have:
  • Level Design
  • Game Mechanics
  • AAA Experience
  • Narrative Design
Good to have:
  • Unreal Engine
  • Unity Engine
  • Scripting Languages
  • 3D Modeling
Perks:
  • Creative Culture
  • Collaboration

Job Details

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

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About The Company

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

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