Senior 3D Artist

6 Months ago • 8 Years +
3D Art

Job Description

Red Rover Interactive seeks a Senior 3D Artist to craft high-quality 3D assets, including environments, level art, props, architecture, weapons, and skins. The role involves all stages of asset creation, collaboration with other artists and designers, ensuring visual consistency, optimizing assets for real-time engines, and mentoring junior artists. Responsibilities include creating modular sets, designing various 3D assets, producing efficient mid-poly models, developing realistic/stylized models and textures, and collaborating on asset integration. The ideal candidate possesses proven senior-level experience in the gaming industry, a strong portfolio, proficiency in 3D modeling software (3ds Max/Blender), texturing, rendering, and Unreal Engine, and a passion for gaming.
Good To Have:
  • Degree in fine arts or related field
Must Have:
  • Senior 3D Artist experience
  • Strong portfolio showcasing high-quality 3D work
  • Proficiency in 3ds Max/Blender, texturing, rendering, Unreal Engine
  • Excellent artistic skills and attention to detail

Add these skills to join the top 1% applicants for this job

blender
3d-modeling
multiplayer
unreal
foundation
innovation
texturing
lighting-shading
rendering
visual-consistency
storytelling

Red Rover Interactive is an exciting new game development studio founded by industry veterans from renowned companies such as Funcom, Lockwood Publishing, Bohemia Interactive, Ubisoft Reflections, and more. We're on a mission to reimagine the multiplayer gaming landscape, with an emphasis on crafting groundbreaking survival experiences that champion player agency and drama.

The Role:

Red Rover Interactive is looking for a Senior 3D Artist to join our team and help shape the visual identity of our games. In this role, you’ll be a key creative force in crafting a wide range of high-quality 3D assets—from immersive environments and level art to props, architecture, and hard-surface models including weapons and skins.

As a Senior 3D Artist, you will be involved in every stage of asset creation. You’ll collaborate closely with concept artists, designers, and the Art Director to ensure a visually cohesive and technically sound experience that supports both gameplay and storytelling. Additionally, you will:

  • Creating modular interior sets, architecture, and world-building elements in collaboration with the Art Director and Concept Artists.
  • Designing and modelling a broad variety of 3D assets including hard-surface props, environmental details, and world-building kits.
  • Producing clean, efficient mid-poly hard surface models with a strong technical foundation.
  • Developing realistic and stylized 3D models, materials, textures, and lighting to bring game worlds to life.
  • Ensuring visual consistency and fidelity across all assets and environments.
  • Optimizing assets for performance in real-time engines while maintaining artistic quality.
  • Collaborating with other departments to integrate assets seamlessly into the game.
  • Mentoring junior artists and promoting a culture of creativity, collaboration, and excellence.

We are looking for someone who:

  • Has proven experience as a Senior 3D Artist or Senior Environment Artist in the gaming industry.
  • Brings a strong portfolio showcasing a range of high-quality 3D work across environments, props, and hard-surface assets.
  • Proficiency in: industry-standard 3D modelling software (3dsMax and/or Blender), Baked texturing, rendering software and Unreal Engine.
  • Strong artistic skills and attention to detail.

In addition, we expect you to have:

  • A degree in fine arts, digital arts, or a related field is preferred.
  • Passion for gaming and a deep understanding of the importance of 3D art in creating immersive player experiences.
  • For a position at our Newcastle office, you must possess the legal right to work in the UK. Similarly, to be eligible for a position in our Oslo office, one must have the requisite work permissions in Norway (i.e. be an EU national).

How We Work:

We strongly believe that our team and culture are integral to building creative and innovative games, to this ends we prioritize an office-first approach with hybrid home working options. With office locations in Oslo, Norway, and Newcastle, UK, we foster a collaborative and inclusive work environment where each team member's contribution is valued. 

The Application Process:

If you know someone on the team, feel free to reach out directly - a personal recommendation speaks volumes. Our hiring process is streamlined to respect your time. Expect an introductory call with our Head of People, followed by a formal interview and skills assessment. In the final interview, you’ll meet the remaining founding members to learn about our vision and strategy.

Are you a trailblazer yearning to make a substantial impact? We’re seeking self-driven professionals who:

  • Flourish in a fast-paced startup environment
  • Take initiative and drive development forward
  • Adapt effortlessly to wearing multiple hats
  • Foster innovation through a fail-fast mindset

If this resonates with you, we invite you to join the ranks of Red Rover Interactive!

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