Senior 3D Stylized Environment Artist

9 Months ago • 5 Years +
3D Art

Job Description

Seedworld Studios seeks a Senior 3D Stylized Environment Artist to contribute to their AAA metaverse project, Seedworld. The role involves creating stylized models for environments, structures, lighting, and props using Maya and ZBrush. Responsibilities include ensuring high-quality, optimized assets, collaborating with a team, attending reviews, and incorporating feedback. The ideal candidate possesses 5+ years of experience in game development or VFX/film, excels at iteration and optimization, and demonstrates strong design skills for both interior and exterior environments. Proficiency in Substance Painter, Maya, and ZBrush is essential, along with excellent communication skills. The position is fully remote with flexible hours within a specified UTC time range.
Must Have:
  • 5+ years experience
  • Maya, ZBrush, Substance Painter
  • Stylized environment modeling
  • High-quality asset creation
  • Collaboration & communication
Perks:
  • 21 days holiday + bank holidays
  • Sick days
  • Training budget
  • Equipment budget
  • Stablecoin salary (USDC)

Add these skills to join the top 1% applicants for this job

maya
zbrush
substance-painter
communication
budget-management
lighting-shading

We are looking for a talented, creative, and collaborative Senior 3D Stylized Environment Artist to work on one of the biggest AAA metaverse title ever Seedworld.

The ideal candidate will work on creating stunning and beautiful environments and props based on visually appealing and well-crafted concept pieces.


Responsibilities:
• Create stylized models for environments, structures, lighting studies, and other props for large, playable maps, using Maya and ZBrush.
• Use your expertise in modeling to ensure the production meets the highest standards of quality, performance, and polish.
• Attend reviews, take feedback.
• Function as part of a fast-paced close-knit team: Collaborate with artists and
engineers to achieve a unified vision.


Required Qualifications:
• 5+ years of professional experience as an Environment Artist in the gaming and/or VF/film industry.
• Ability to quickly iterate on an idea, as well as take an asset to a final optimized
state.
• Great ability to design both interior and exterior environments, from furnished occupiable spaces to grand vistas.
• Great knowledge of Substance Painter, Maya and ZBrush is required.
• Great verbal and written communication skills in English.

Location:
100% remote
Timezone: flexible but working hours must be in the range between 9AM and 10PM (UTC time).

Benefits:
-21 days of holidays / year + local bank holidays.
-Sick days.
-Budget for training / courses.
-Budget towards purchasing work equipment such as laptop.

Salary:
-Monthly salary paid in stablecoins (USDC)
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