Senior Area Designer

1 Month ago • 6 Years + • Design • $130,330 PA - $155,490 PA

Job Summary

Job Description

Obsidian is seeking a Senior Area Designer to create exceptional worlds and gameplay for their new multi-platform RPG. Area Designers are central to the game experience, conceptualizing and building environments and quests collaboratively. The ideal candidate is passionate about teamwork, contributing to a shared vision, and implementing content to craft fantastical worlds. This role involves designing and implementing quest and area content with minimal supervision, collaborating with directors and designers for a cohesive open-world experience, fostering collaboration among developers, mentoring junior designers, and making independent creative decisions.
Must have:
  • 6+ years of game design experience
  • Unreal Engine familiarity
  • Working knowledge of RPG conventions
  • Solid design sense, communication, organization skills
  • Ability to work collaboratively
Good to have:
  • Passion for RPGs and tabletop games
  • Familiarity with Obsidian games
  • Open-world game development experience
  • Experience with branching dialog
  • Experience in similar disciplines (narrative, systems, art)
  • Experience with UE Blueprints

Job Details

Obsidian is looking for a Senior Area Designer passionate about creating amazing worlds and gameplay experiences to join us in developing our next great multi-platform RPG. 

At Obsidian, Area Designers build our core game experience. They invent the places and quests that make up our worlds and build them by working collaboratively with the team to bring those places to life. The ideal candidate is someone who thrives on collaborating to build a shared vision of our gameplay areas and directly contributing towards the planning and implementation of content to craft fantastical worlds.

This position requires the ability to work onsite or in a hybrid capacity at the Obsidian Entertainment office in Irvine, CA.

Responsibilities

  • Design and implement quest and area content with minimal director oversight
  • Work with the Region Director and other Area Designers to create a cohesive open-world experience
  • Foster a culture of collaboration between all the developers required to bring our area content to life
  • Mentor junior designers in best practices and design techniques
  • Make independent creative decisions that bolster the game's creative vision

Requirements

  • 6+ years of professional game development experience as a designer (quest, content, level, area, etc.)
  • Familiarity with the Unreal Engine
  • Working knowledge of RPG conventions
  • A solid design sense, good communication and organization skills, and the ability to work with team members in a collaborative, goal-oriented way

Pluses

  • A passion for RPGs and Tabletop games, etc.; being a great DM who lets players find fun in their own way
  • Familiarity with Obsidian games
  • Open-world game development experience
  • Familiarity with creating quest content with branching dialog
  • Experience or skill in a similar discipline such as narrative design, systems design, environment art, etc.
  • Experience working with UE Blueprints

Portfolio Requirements

  • Examples in shipped games or a web portfolio that demonstrates one or more aspects of the position described above
  • Includes videos, screenshots, and/or design documents

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. 

The estimated base pay range for this role is:

  • $130,330 - $155,490 per year

Please, no phone calls or drop-ins. We only accept electronic applications.

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Irvine, California, United States (On-Site)

Irvine, California, United States (Hybrid)

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