Senior Server Development Engineer (Open World)

2 Months ago • 4 Years +
Software Development & Engineering

Job Description

This role involves building high-performance game server architecture using Golang to support millions of online players. Responsibilities include developing core services for large-scale multiplayer gameplay, such as scene building, load balancing, ability systems, and multiplayer synchronization. The engineer will also be deeply involved in framework design, architecture improvement, performance optimization, and online fault diagnosis and emergency response.
Good To Have:
  • MMO category preferred
  • Golang game development experience preferred
Must Have:
  • Participate in building high-performance game server architecture using Golang technology stack to support millions of online players.
  • Responsible for core service development of large-scale multiplayer gameplay, including scene building, load balancing, ability systems, and multiplayer synchronization.
  • Deeply involved in framework design, architecture improvement, performance optimization, and other aspects.
  • Online fault diagnosis and emergency response.

Add these skills to join the top 1% applicants for this job

problem-solving
cpp
game-texts
load-balancing
multiplayer

Job Description

1. Participate in building high-performance game server architecture using Golang technology stack to support millions of online players.

2. Responsible for core service development of large-scale multiplayer gameplay, including scene building, load balancing, ability systems, multiplayer synchronization and other key modules.

3. Deeply involved in framework design, architecture improvement, performance optimization and many other aspects.

4. Online fault diagnosis and emergency response.

Job Requirements

Computer-related major, Bachelor's degree or above, 4+ years of game server development experience.

1. At least participated in the server architecture design of one complete heavy game project (MMO category preferred).

2. Familiar with Golang or C++, Golang game development experience preferred.

3. Possess troubleshooting capabilities for large-scale online systems, familiar with full-link stress testing and disaster recovery solutions design.

4. Participated in the design and development of large-scale distributed cluster systems.

5. Good code taste, high self-requirements for software design and code quality.

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