System Planner (SLG in development)

3 Minutes ago • 3 Years +

Job Description

This role involves independently designing in-game system functions and delivering high-quality game planning proposals. Key responsibilities include designing, tracking, testing, analyzing, and optimizing system modules such as game progression, social and alliance gameplay, and paid activities, along with creating related documentation. The successful candidate will coordinate closely with art and programming teams to ensure efficient implementation. Requirements include 3+ years of game planning experience and complete mobile game development experience. Preferred candidates will have 0-1 SLG project experience, in-depth knowledge of popular SLG games, a passion for the genre, strong self-drive, stress resistance, and good communication skills.
Good To Have:
  • SLG project experience from 0-1 preferred.
  • Familiarity with popular SLG game mechanics and design features with in-depth experience, preferred.
  • Passion for SLG games.
  • Strong self-drive and stress resistance.
  • Ability to handle fast-paced development pressure.
  • Outgoing personality, good at communication.
Must Have:
  • Independently responsible for in-game system function design, completing high-quality game planning proposals.
  • Primarily responsible for the design, production follow-up, testing, data analysis, and optimization of system modules such as game progression, social gameplay, alliance gameplay, and paid activities, as well as related documentation.
  • Coordinate closely with art and programming teams to efficiently implement system functions.
  • 3+ years of game planning experience.
  • Complete mobile game development experience.

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Job Description

1. Independently responsible for in-game system function design, completing high-quality game planning proposals.

2. Primarily responsible for the design, production follow-up, testing, data analysis, and optimization of system modules such as game progression, social gameplay, alliance gameplay, and paid activities, as well as related documentation.

3. Coordinate closely with art and programming teams to efficiently implement system functions.

Job Requirements

1. 3+ years of game planning experience; SLG project experience from 0-1 preferred; familiarity with popular SLG game mechanics and design features with in-depth experience preferred.

2. Complete mobile game development experience.

3. Passion for SLG games, strong self-drive and stress resistance, able to handle fast-paced development pressure. Outgoing personality, good at communication.

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