1. Independently responsible for in-game system function design, completing high-quality game planning proposals.
2. Primarily responsible for the design, production follow-up, testing, data analysis, and optimization of system modules such as game progression, social gameplay, alliance gameplay, and paid activities, as well as related documentation.
3. Coordinate closely with art and programming teams to efficiently implement system functions.
1. 3+ years of game planning experience; SLG project experience from 0-1 preferred; familiarity with popular SLG game mechanics and design features with in-depth experience preferred.
2. Complete mobile game development experience.
3. Passion for SLG games, strong self-drive and stress resistance, able to handle fast-paced development pressure. Outgoing personality, good at communication.