Senior Tools Engineer

6 Months ago • 4-8 Years
Technical Art

Job Description

As a Senior Tools Engineer at Lighthouse Games, you'll lead a team in delivering high-quality tools for all disciplines. Key responsibilities include ensuring excellent code quality through automated testing, collaborating with content teams to identify and address tool needs, and proactively improving workflows. You will mentor junior engineers and foster a collaborative team spirit. Experience with AAA title tool development and familiarity with DCC tools (3DS Max, Maya, Substance Suite, Houdini) are crucial. The role requires excellent communication and independent work capabilities.
Good To Have:
  • Unreal Engine 4/5 experience
  • Mentoring experience
  • Remote team support
  • Large project lifecycle experience
Must Have:
  • AAA Tools Engineering experience
  • DCC tool knowledge (3DS Max, Maya etc.)
  • Code architecture best practices
  • Automated testing processes
  • Excellent communication skills
Perks:
  • 25 days holiday + birthday day off
  • Studio shutdown (Christmas/New Year)
  • Discretionary bonus scheme
  • Private pension scheme
  • Private healthcare
  • Health & well-being benefits
  • Dental care
  • Optical treatments
  • Mental health support

Add these skills to join the top 1% applicants for this job

3ds-max
maya
lighthouse
code-architecture
houdini
unreal
communication
automated-testing

Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As the Senior Tools Engineer, you will be responsible for the reliable delivery of best-in-class tools from your team, pushing for quality at every opportunity to ensure that colleagues from all disciplines have what they need to do their work to the best of their ability. As a senior team member, you will share your knowledge with those with less experience to ensure high quality code is created throughout the team.

Key Duties Include

  • Ensure excellent quality work is produced throughout the team, including the use of automated testing processes
  • Work closely with all content teams to ensure they have the tools needed, and actively identify areas of improvement
  • Pro-actively seek opportunities to improve the quality of everything we do
  • Actively take part in and encourage our collaborative and creative team spirit

Requirements

  • Experience working as a Tools Engineer on one or more AAA titles
  • Knowledge of common DCC tools, such as 3DS Max, Maya, Substance Suite, and Houdini
  • Passion for tools development and improving the working environment of others
  • Solid understanding of code architecture best practices
  • Work effectively and independently with minimum guidance and support
  • Excellent written and verbal communication skills
  • Passion for gaming and game development

Desirable

  • Experience in Unreal Engineer 4 or 5 on a AAA title
  • Experience mentoring other Engineers
  • Experience supporting remote teams
  • Experience in planning and delivering large bodies of work throughout the full project lifecycle

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

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