ShotGrid Production Manager

3 Months ago • 5 Years + • Animation

About the job

Job Description

ShotGrid Production Manager with 5+ years experience managing feature film production workflows, adept at ShotGrid adoption & implementation in animation studios.
Must have:
  • Feature Film Production
  • ShotGrid Management
  • Animation Workflows
  • ShotGrid Implementation
Good to have:
  • ShotGrid API
  • Custom Tool Dev
  • Data Analysis
  • Project Management
Perks:
  • Dynamic Culture
  • Growth Opportunities
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Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
 
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

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The ShotGrid Production Manager will report to the Head of Production and will be the primary point of contact for SDA and SAM (Skydance Animation Madrid) ShotGrid users with regard to ShotGrid implementation for feature animation workflows.  The ShotGrid Production Manager will act as the single point of contact to production for those users bases regarding requirements, schedule, and targets for ShotGrid configuration, implementation, prioritization, and training. The ShotGrid Production Manager will collaborate with the workflow team and Studio leadership to implement changes to the priorities they set.

Responsibilities

    • Manage ShotGrid requests from production and supervisors
    • Collaborate with, provide requirements, and manage priorities for the Production Technology teams on the implementation of any pipeline needs in relation to ShotGrid
    • Work with ShotGrid stakeholders, including film production teams and studio management, to develop standardized workflows and best practices
    • Manage ShotGrid fields and templates for tracking and reporting
    • Create high level views of data used for forecasting and pulling data from ShotGrid for production teams and studio leadership
    • Document new features and maintain existing documentation for production workflows as they relate to ShotGrid
    • Candidate should have a working knowledge of the ShotGrid in VFX/animation production. Must be a clear and effective communicator, able to assess and support the needs of the studio
    • Work with several different projects and unify them into a ShotGrid with common tools to maintain consistency throughout the studio
    • Communicate and build consensus across shows when global changes to ShotGrid are needed
    • Create documentation regarding the use of ShotGrid tools
    • Be on the lookout for opportunities to improve user experiences and remove complexity to help teams be more productive
    • Facilitate training sessions and workshops to ensure all team members are proficient with ShotGrid, enhancing overall team capability and project execution
    • Actively engage in cross-departmental communications to understand the full scope of production needs and how ShotGrid can be optimized to meet those demands

Requirements

    • BA/BS preferred
    • A solid understanding of feature film production workflows
    • 5 years of management experience in a feature or TV animation workflow with direct experience influencing Shotgrid adoption, modification, and implementation
    • Candidate should have a working knowledge of the ShotGrid in VFX/animation production
    • Must be a clear and effective communicator, able to assess and support the needs of the studio
    • Strong computer skills, including ShotGrid, Excel and MS Office
    • Experience with ShotGrid API for custom tool development is a plus, providing a technical edge to streamline production processes
    • Demonstrated superior written, verbal, and interpersonal communication skills
    • The ability to work flexible hours is necessary
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
 
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.  

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About The Company

About Skydance Media 

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.


About Skydance Interactive

Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. 


About Animation

In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly affects our daily lives. Split, directed by Vicky Jenson (Shrek) and written by Linda Woolverton, tells the story of Elian, a teenager who comes of age using her magical powers to defend her family when the opposing forces of light and darkness threaten to divide her kingdom. Nathan Greno (Tangled) is set to direct Powerless. The studio is located in Los Angeles, CA. 

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