Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Software Engineer II – Observability - Bangalore
About Warner Bros. Discovery:
Warner Bros. Discovery, a premier global media and entertainment company, offers audiences the world's most differentiated and complete portfolio of content, brands, and franchises across television, film, streaming, and gaming. The new company combines Warner Media’s premium entertainment, sports, and news assets with Warner Bros Discovery's leading non-fiction and international entertainment and sports businesses. For more information, please visit www.wbd.com
Meet Our Team:
Software development teams in WBD’s Direct-to-consumer (DTC) division build and deliver applications and services powering the customer experience of products such as MAX, which run on connected TVs, set-top boxes, smartphones, tablets, consoles, PCs, and other streaming devices.
Observability teams play a critical role in ensuring these streaming products and services run smoothly and efficiently at scale. Our specialized teams focus on areas such as Logging, Metrics and Service Catalog.
Roles & Responsibilities:
As part of the Observability team, you'll use software development skills to tackle data challenges and automate solutions. You'll expand our operational data capabilities and define how we provide developers and leaders with operational intelligence. By understanding our streaming services, you'll use your software architectural, infrastructure, data, and cloud expertise to optimize our technical ecosystem. You'll need to be deeply technical and collaborative. Experience with infrastructure-as-code, site reliability engineering and DevOps is desired. Strong systems knowledge and troubleshooting skills are also needed. The ideal candidate is a creative thinker, passionate about technology, and driven to innovate. They should demonstrate data-driven decision-making, curiosity, and a love for solving complex challenges. If you enjoy problem-solving at scale, building scalable software to automate infrastructure, troubleshooting, and are technically proficient, this is the role for you.
This job description represents multiple software development roles available within the Observability at WBD. This includes the following platform areas:
Logging
Metrics
Service Catalog
You work within Platform team and be a subject matter expert on one or more Platform components
You build multiple stable, scalable feature changes that can be successfully shipped to customers in production. Your software contributions in production are the model for highly available, low latency, and efficient software.
You participate in an inclusive and supportive engineering culture.
You influence the technical vision and priorities for your team.
You demonstrate good software development practices.
You provide technical documentation describing your contribution and contributing enhancements to your team’s best practices.
What to Bring:
The ideal candidate has a passion for technology. You likely have been a software developer in your past developing features for customers in either a customer facing application or backend service. However, during your tenure, you have found interest in serving your fellow software developers through innovative platforms, tools, services, and processes that help them be productive.
You also have amazing skills that allow you to take requirements to produce scalable, reliable, and easy to understand architecture.
At least 3+ years of overall experience in software, systems, and infrastructure.
At least 1-2 years of experience managing public cloud infrastructure with AWS, implementation, and maintenance of different environments.
Strong CS fundamentals and a track record of implementing highly reliable automation using any scripting or programming language such as Python/Go/Typescript.
Hands-on experience with at least one IaC tool (e.g. CDK, Terraform, CloudFormation, Lambda)
Operational experience (i.e. on-call rotation, incident response, playbooks, gameday’s, etc).
Ability to collaborate effectively with remote peers across disparate geographies and time zones.
Excellent written and verbal communication skills with particular emphasis on technical documentation (including diagramming)
Good to Have:
Experience with a variety of cloud services like OpenSearch, AMP, network, storage, Victoria Metrics etc.
Experience with container orchestration technologies such as Kubernetes or AWS EKS.
Hands-on experience with automating development workflow pipelines.
Understanding of distributed systems, microservice architecture, kafka, logging/metric/tracing platforms (ELK, Prometheus, Grafana, OTEL etc), and security.
What We Offer:
A Great Place to work.
Equal opportunity employer
Fast-track growth opportunities.
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
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Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.
Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.
Our 11 studios include:
Warner Bros. Games (Burbank, CA)
linkedin.com/company/warnerbrosgames
Warner Bros. Games San Francisco (San Francisco, CA)
linkedin.com/company/warner-bros-games-san-francisco
Warner Bros. Games San Diego (Carlsbad, CA)
linkedin.com/company/wb-games-san-diego
Warner Bros. Games Boston (Needham, MA)
linkedin.com/company/wbgamesboston
Warner Bros. Games New York (Troy, NY)
linkedin.com/company/wb-games-ny
Warner Bros. Games Montreal (Montreal, CA)
linkedin.com/company/wb-games-montreal-inc-
NetherRealm Studios (Chicago, IL)
linkedin.com/company/netherrealm-studios
Monolith Productions (Kirkland, WA)
linkedin.com/company/monolith-productions
Avalanche (Salt Lake City, UT)
linkedin.com/company/avalanche-software
Rocksteady Studios (London, UK)
linkedin.com/company/rocksteady-studios-ltd
TT Games (Maidenhead, UK)
linkedin.com/company/tt-games-ltd
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