Summer Intern Software Engineer, Games

8 Months ago • Upto 1 Years
Game Engine

Job Description

Peak is seeking motivated Summer Interns (Software Engineering, Games) for a 2-month program (July 1st - August 29th, 2025). Interns will contribute to the development, maintenance, and growth of mobile games enjoyed by over 450 million players. Responsibilities include participating in team brainstorms, writing clean and sustainable code, contributing to code reviews, applying engineering skills to real-life scenarios, and learning software architecture design and OOP principles. The ideal candidate is a 3rd or 4th-year Computer Science/Computer Engineering student with knowledge of game engines (Unity experience a plus). Prior game development experience isn't required. The hiring process involves a HackerRank technical assignment, followed by online HR and technical interviews.
Good To Have:
  • Unity experience
Must Have:
  • Currently enrolled in university (3rd or 4th year)
  • Computer Science/related field
  • Full-time availability (Summer 2025)
  • Knowledge of game engines
  • Fast learner, self-motivated

Add these skills to join the top 1% applicants for this job

unity

We are looking for motivated interns to join our Engineering Team at Peak for 2 months during Summer 2025. You will work with game development methods that bring new features, items, and levels to life, which more than 450 million gamers will enjoy!

From day one, you will be a part of our engineering team, working alongside game artists and product specialists to develop, maintain, and grow our mobile games. As a Software Engineering Intern, you will approach challenges with our engineering team and put your knowledge into practice to find solutions.

What you’ll do during your internship

    • Join team brainstorms as they build and iterate amazing experiences for the millions of users who play our games every day
    • Write clean and sustainable code meant to work within one of our products for many years to come, learning to work with a long-term approach
    • Discover the advantages of creating software as a team by participating in code reviews
    • Learn how to apply engineering skills and computer science fundamentals to real-life scenarios 
    • Develop a good command of programming languages
    • Learn software architecture design, OOP, and design pattern principles on various scales
    • Work with innovative, great, and fun people!

You’ll need to

    • Be currently enrolled in university in your 3rd or 4th year of Computer Science / Computer Engineering or a related field of studies
    • Have a schedule that allows you to work in the Peak office for 2 months full-time during Summer 2025
    • Have knowledge of game engines, experience with Unity is a plus
    • Be a fast learner and a self motivated person focused on product development

    • Note: There’s no need to have prior game development experience. If you are an engineer who values a holistic and technology-agnostic approach to software engineering, we’d like to hear from you.

      Hiring process

      The internship period will be between July 1st and August 29th, 2025. Once you have been selected, you will get a technical assignment through HackerRank to assess your engineering skills.

      Following your assessments the next steps will be:

    • Online HR & Tech interview
    • Online final interview

    • Last day to apply is February 2nd. We hope to hear from you soon!
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