3D Artist

Peak Games

Job Summary

We are seeking a skilled 3D Artist to craft engaging visual elements for our products. You will collaborate with a product team to create cutting-edge environments and assets, working closely with engineers, product managers, and other artists. Responsibilities include translating 2D concepts into 3D game assets for mobile platforms (high- and low-poly models), importing assets into Unity, setting up materials and textures, and creating realistic lighting and rendering. Problem-solving skills (both technical and aesthetic) are essential. The ideal candidate has an interest in organic, cartoon art styles and a passion for innovation and quality. A strong portfolio demonstrating diverse styles and techniques is required. Experience with Peak's art style is a plus.

Must Have

  • Interest in organic, cartoon art style
  • 2D to 3D asset creation for mobile
  • High/low-poly modeling for mobile
  • Unity experience (materials & textures)
  • Realistic lighting & rendering
  • Problem-solving skills

Good to Have

  • Familiarity with Peak's art style

Job Description

We are looking for a 3D Artist to visualize imaginary creations that will engage with our audience. You’ll work within the product team to produce cutting-edge environments and visual elements for our products. Here, we foster a highly collaborative environment and need someone who is excited to work as a part of the team to create beautiful work.

3D Artists work closely with engineers, product managers, and other artists on the team. Together we are always endeavoring to learn more from new challenges, pursue quality, and have a thirst for innovation.

Check out this link to see incredible designs our 3D Artists have created for our world!

Here's what you’ll do

    • Interest in organic, cartoon art style 3D creation process
    • Take a 2D object and environment concepts into 3D game assets
    • Deliver high- and low-poly 3D models for mobile platforms
    • Experienced in importing 3D assets into Unity, with proper setup of materials and textures within the engine
    • Work on realistic lighting and rendering
    • Engage in technical and aesthetic problem-solving efforts

Desired skills and experiences

    • University degree, preferably in Animation or a related field
    • A portfolio that highlights your ability to work with different styles and techniques
    • An understanding of Peak’s art style and the willingness to take it to the new heights
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5 Skills Required For This Role

Rendering 3d Modeling Unity Quality Control Lighting Shading

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