3D Rendering & Effects Programmer

2 Months ago • All levels • 3D Art

Job Summary

Job Description

This role involves creating programs necessary for 3D rendering. Key responsibilities include developing programs for 3D graphics. The ideal candidate will have experience in completing game development for at least one title. They should possess a deep understanding of mathematics and be capable of building systems that effectively utilize multi-core processors. Additionally, they should be interested in designing and creating game engines for next-generation hardware. The application requires a resume with a photo, a job history, and a portfolio including executable files and video captures.
Must have:
  • Experience in completing game development for at least one title.
  • Deep knowledge of mathematics.
  • Ability to build systems that effectively utilize multi-core processors.
  • Interest in designing and creating game engines for next-generation hardware.
Good to have:
  • Experience in creating game engines.
  • Experience or deep knowledge of overseas game engines.
  • Ability to read English papers without any problems.

Job Details

English : https://hrmos.co/pages/2052996596448374784/jobs/0000003E

業務内容

  • 3D描画を行うために必要なプログラム制作。

応募条件

  • 1タイトル以上のゲーム開発完成経験
  • 数学に関して深い知識を持っている
  • マルチコアを有効活用できるシステムを構築できる。
  • 次世代ハードにおけるゲームエンジンの設計・制作に興味がある。

あると望ましい経験等(必須ではありません)

  • ゲームエンジンの制作を行った事がある。
  • 海外製のゲームエンジンに関して利用経験もしくは深い知識がある。
  • 英語で書かれた論文を問題なく読めるだけの英語理解力を持つ。

提出物

  • 履歴書(写真付き)
  • 職務経歴書
    • 過去に携わったすべてのゲームタイトルと担当業務内容を具体的にご明記ください。
    • 使用できるプログラム言語と使用歴年数、代表的な制作内容を整理してご明記ください。
    • 使用できるソフトウェア(Photoshop、Maya、Eclipse等)と使用歴年数、代表的な制作内容を整理してご明記ください。
    • 最近見た技術講演やその関連記事等で技術的・表現的に素晴らしいと感じたものを2つ挙げ、その理由を簡潔に記載してください。
    • 最近プレイしたゲームで技術的に興味を持ったタイトル1本について、その理由を簡潔に記載してください。
  • 作品
    • ビルドした実行形式を添えてください。
    • 画面をキャプチャした動画を添付してください。(環境によっては動作しない可能性があるため)
    • 提出プログラムに対する必要な説明を記載した“readme.txt”ファイルを、作成してください。readme.txtには、下記説明の記載もお願いします。
    • 実行環境等を含めた実行方法
    • プログラムを作成する上で苦労した箇所
    • 力をいれて作った部分で、「プログラム上」で特に注意してみてもらいたい箇所
    • 参考にしたソースファイルがあるなら、どの様なところを参考にしましたか?またその部分のファイル名を書いてください。

注意点

他の人が作成したライブラリ、関数等を使っている場合は、その部分を「別ファイル」に分けて、そのファイル名を書いてください。

<以下のような場合も該当します>

  • 他の人が作成した関数を使用した場合
  • 何かを参考にし参考元のソースが半分以上残っている場合
  • フリーのライブラリを使用した場合(ライブラリ名を明記してください)
  • 他人の作ったライブラリを使用した場合(ライブラリ名を明記してください)

機密事項に触れるソース、情報は除外してご提出ください。

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About The Company

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

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