The Lead 3D Artist will drive the visual direction of projects, mentor the art team, and create vibrant, stylized worlds. Responsibilities include collaborating with the Art Director, overseeing 3D content quality, mentoring the art team, hands-on asset creation, pipeline development, and planning deliverables. The ideal candidate should have 6+ years of game development experience, with at least 1-2 years in a senior/lead role, and be proficient in Maya, Zbrush, Substance Painter, and Unity. They should also possess strong communication skills and a passion for games.