3D Artist

3 Months ago • 2 Years +
3D Art

Job Description

We are seeking a skilled 3D Artist to create high-quality 3D assets for game prototypes. You will be responsible for modeling, texturing, and optimizing 3D assets for Unity, including props, environments, and simple characters. The role involves working closely with designers and programmers to ensure assets meet technical and artistic standards, and contributing creatively to the development process. You will also stay updated with the latest trends and techniques in game development and participate in team meetings.
Good To Have:
  • Basic understanding of lighting and shaders
  • Ability to work independently
  • Ability to work under tight deadlines and adapt to feedback
Must Have:
  • 2+ years of 3D modeling experience for games
  • Proficiency in Blender, Maya, or similar software
  • Ability to create low- and mid-poly assets for Unity
  • Strong portfolio with diverse styles and subjects
  • Effective communication and collaboration skills

Add these skills to join the top 1% applicants for this job

communication
3d-modeling
unity
game-texts
lighting-shading
prototyping
maya
blender

3D Artist.

Location: Riyadh, Saudi Arabia (on-site only)
Employment Type: Full-Time

Role Summary :

We’re seeking a skilled 3D Artist to create high-quality 3D assets for our game prototypes. You will work closely with designers and programmers to deliver assets ready for implementation.

Responsibilities :

  • Model, texture, and optimize 3D assets for Unity .

  • Create props, environments, and simple characters as needed .

  • Ensure assets meet technical and artistic standards .

  • Work closely with artists, designers, and programmers to understand project requirements and contribute creatively to the development process.

  • Stay updated with the latest trends and techniques relevant to game development.

  • Participate in team meetings and provide input on visuals, timelines .

Qualifications :

  • 2+ years experience in 3D modeling for games .

  • Self-motivated and able to work independently .

  • Proficiency in Blender, Maya, or similar .

  • Ability to produce low- and mid-poly assets optimized for Unity.

  • Basic understanding of lighting and shaders is a plus .

  • Effective communication skills and the ability to work collaboratively in a team-oriented environment.

  • Strong portfolio demonstrating diverse styles and subjects .

  • Ability to work under tight deadlines and adapt to feedback .

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