Gameplay Programmer

3 Months ago • 3 Years +
Gameplay

Job Description

We are seeking a talented Mid-Level Gameplay Programmer to join our Riyadh studio. You will design and implement core gameplay systems, mechanics, and tools for our games. Responsibilities include developing, testing, and optimizing gameplay systems using Unity (C#), implementing game mechanics, controls, physics, and AI behaviors, collaborating with designers to iterate on prototypes rapidly, debugging and maintaining clean, modular code, and ensuring code is well-documented and performance-optimized. You will also work closely with artists, designers, and programmers to understand project requirements and contribute creatively to the development process, staying updated with the latest trends and techniques relevant to game development. Participation in team meetings and providing input on visuals and timelines are also expected.
Must Have:
  • 3+ years of experience in game development (Unity required)
  • Strong C# programming skills
  • Self-motivated and able to work independently
  • At least 1 shipped title or equivalent prototype experience
  • Solid understanding of game architecture and systems
  • Problem-solving mindset, ability to work in a fast-paced prototyping environment
  • Passion for game development and rapid prototyping
  • Effective communication skills and ability to work collaboratively
  • Ability to work under tight deadlines and adapt to feedback

Add these skills to join the top 1% applicants for this job

communication
unity
game-texts
prototyping
c#

Gameplay Programmer.

Location: Riyadh, Saudi Arabia (on-site only)
Employment Type: Full-Time

Role Summary :

We are seeking a talented Mid-Level Gameplay Programmer to join our Riyadh studio. You will design and implement core gameplay systems, mechanics, and tools for our games, working closely with designers and artists to bring our prototypes to life.

Responsibilities :

  • Develop, test, and optimize gameplay systems using Unity (C#)

    Implement game mechanics, controls, physics, and AI behaviors .

  • Collaborate with designers to iterate on prototypes rapidly .

  • Debug and maintain clean, modular code .

  • Ensure code is well-documented and performance-optimized .

  • Work closely with artists, designers, and programmers to understand project requirements and contribute creatively to the development process.

  • Stay updated with the latest trends and techniques relevant to game development.

  • Participate in team meetings and provide input on visuals, timelines .

Qualifications :

  • 3+ years of experience in game development (Unity required)

    Strong C# programming skills .

  • Self-motivated and able to work independently .

  • At least 1 shipped title or equivalent prototype experience .

  • Solid understanding of game architecture and systems .

  • Problem-solving mindset, ability to work in a fast-paced prototyping environment.

  • Passion for game development and rapid prototyping .

  • Effective communication skills and the ability to work collaboratively in a team-oriented environment.

  • Ability to work under tight deadlines and adapt to feedback .

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