The Gameplay & Systems Programmer will collaborate with the Lead Programmer and Game Director to develop gameplay systems for a real-time action title on PC and consoles. Responsibilities include designing, building, and maintaining extensible and composable gameplay and supporting systems, with an emphasis on runtime performance, integrating game assets, and adhering to coding standards. The role also involves participating in code reviews to improve code quality. The ideal candidate should be self-motivated and proactive in expanding knowledge and learning new skills.