Senior Gameplay Designer

1 Month ago • 3 Years + • Game Design

Job Summary

Job Description

As a Senior Gameplay Designer at welevel GmbH, you'll focus on refining the core gameplay experience of Solid River, a AAA survival city-building game. Responsibilities include designing, prototyping, and refining character movement, combat mechanics, camera systems, and controls. You'll collaborate with animation and VFX teams, analyze player feedback, and use telemetry data to improve responsiveness. Experience with Unreal Engine and Blueprint scripting is required, along with a deep understanding of 3C design principles. The role demands a strong ability to prototype and iterate based on player feedback. The goal is to create a fluid and immersive experience across PC and consoles.
Must have:
  • 3+ years gameplay design experience (focus on 3C)
  • Unreal Engine & Blueprint scripting
  • Camera systems, character movement expertise
  • Prototype & iterate based on player feedback
Perks:
  • Competitive salary and benefits
  • Work on a groundbreaking AAA title
  • Opportunity to innovate in AI-driven development
  • Growth with a rapidly expanding studio

Job Details

Why us?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Your Role

As a Senior Gameplay Designer, you will focus on the feel and responsiveness of the game’s core experience. You will refine character movement, combat mechanics, camera systems, and controls, ensuring a fluid and immersive gameplay experience.

Responsibilities
  • Design, prototype, and refine character movement, locomotion, and traversal systems.
  • Develop and optimize combat mechanics, aiming systems, and player feedback loops.
  • Ensure intuitive camera behavior and control schemes across PC and consoles.
  • Collaborate with animation and VFX teams to improve game feel.
  • Analyze and implement player feedback to continuously refine gameplay responsiveness.
Requirements
  • 3+ years of experience in gameplay design, with a focus on 3C design.
  • Deep understanding of camera systems, character movement, and intuitive control schemes.
  • Experience working with Unreal Engine and Blueprint scripting.
  • Strong ability to prototype and iterate based on player feedback and telemetry data.
What we offer
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make Solid River an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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