Senior Gameplay Designer

5 Months ago • 3 Years + • Gameplay

Job Summary

Job Description

As a Senior Gameplay Designer, you will focus on the feel and responsiveness of the game’s core experience. You will refine character movement, combat mechanics, camera systems, and controls to ensure a fluid and immersive gameplay experience. Your responsibilities include designing, prototyping, and refining character movement and traversal systems. You will also develop and optimize combat mechanics, aiming systems, and player feedback loops. Additionally, you will ensure intuitive camera behavior and control schemes, collaborate with animation and VFX teams, and implement player feedback.
Must have:
  • 3+ years of experience in gameplay design, with a focus on 3C design.
  • Deep understanding of camera systems and control schemes.
  • Experience working with Unreal Engine and Blueprint scripting.
  • Ability to prototype and iterate based on player feedback and telemetry.
Perks:
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio.

Job Details

Why us?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role

As a Senior Gameplay Designer, you will focus on the feel and responsiveness of the game’s core experience. You will refine character movement, combat mechanics, camera systems, and controls, ensuring a fluid and immersive gameplay experience.


Responsibilities

  • Design, prototype, and refine character movement, locomotion, and traversal systems.
  • Develop and optimize combat mechanics, aiming systems, and player feedback loops.
  • Ensure intuitive camera behavior and control schemes across PC and consoles.
  • Collaborate with animation and VFX teams to improve game feel.
  • Analyze and implement player feedback to continuously refine gameplay responsiveness.


Requirements

  • 3+ years of experience in gameplay design, with a focus on 3C design.
  • Deep understanding of camera systems, character movement, and intuitive control schemes.
  • Experience working with Unreal Engine and Blueprint scripting.
  • Strong ability to prototype and iterate based on player feedback and telemetry data.
  • Onsite position (EU work authorization required).


What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make Solid River an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

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About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Remote)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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