Background Artist / Environment Artist

3 Months ago • All levels • Environment Art

Job Summary

Job Description

The job involves creating 3D background models. Key responsibilities include creating 3D background models using software such as Maya, 3ds Max, or Blender, experience in sculpting using ZBrush, and have completed at least one game title as an Environment Artist. Desirable experience includes experience in physically based rendering environments, practical experience in level design within game engines, experience in building background production pipelines and workflows, experience in procedural background production using Houdini and Substance Designer, practical experience using Substance Painter, experience with dynamics and setup of background gimmicks, and experience in outsourcing.
Must have:
  • Practical experience in creating game background models using Maya, 3ds Max, or Blender.
  • Practical experience in sculpting using ZBrush.
  • Completed one or more game titles as an Environment Artist.
Good to have:
  • Experience in physically based rendering environments.
  • Practical experience in level design within game engines.
  • Experience in building background production pipelines and workflows.
  • Experience in procedural background production using Houdini and Substance Designer.
  • Practical experience using Substance Painter.
  • Experience with dynamics and setup of background gimmicks.
  • Experience in outsourcing.

Job Details

English :  https://hrmos.co/pages/2052996596448374784/jobs/0000024E

工作内容

  • 3D背景モデルの制作。

応募条件

  • Maya、3ds Max、Blender等を使用したゲーム用背景モデル制作の実務経験がある方
  • ZBrushなどによるスカルプトの実務経験がある方
  • Environment Artistとして1タイトル以上のゲームの完成経験

あると望ましい経験

  • 物理ベースレンダリング環境での制作経験
  • ゲームエンジン上でのレベルデザインの実務経験
  • 背景制作のパイプライン・ワークフロー構築の経験
  • Houdini、Substance Designerなどプロシージャルを用いた背景制作の経験
  • Substance Painterを使用した実務経験
  • 背景のギミックにおけるダイナミクス、セットアップの経験
  • 外部発注業務の経験

提出物

  • 履歴書(写真付き)
  • 職務経歴書
    • 実務で使用経験のある得意とするツール、およびその使用年数を記載してください。
    • 過去に携わったすべてのゲームタイトルと担当業務内容を具体的にご明記ください。
    • ご自身が担当する職種で、現在もっとも表現として優れていると感じているゲーム、もしくは映像作品を挙げてください。またその理由を簡潔に記載してください。
    • ご自身が担当する職種に関係する最新の技術トレンドで、注目している事柄を一つ挙げてください。またその理由を簡潔に記載してください。
    • 最近プレイしたゲームの中で最も面白かったタイトルとその理由を簡潔に記載してください。
  • 作品
    • ご自身の能力をアピールしやすい手段でご提出ください。ただしWindows上で確認できるデジタルデータに限ります。

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Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

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Minato City, Tokyo, Japan (On-Site)

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