This role involves creating 3D background models for games. Key responsibilities include producing 3D background models using software like Maya, 3ds Max, or Blender, and sculpting using ZBrush. The ideal candidate will have experience as an Environment Artist with at least one completed game title. The job is a contract position with a one-year initial contract, and potential for conversion to a full-time position depending on performance. The job offers a flexible work schedule, full weekends off, and various benefits.