Environment Artist

5 Months ago • All levels
Environment Art

Job Description

The Environment Artist will collaborate with the retail production team, leads, and fellow artists to design captivating environments for the mobile game Avakin Life. Responsibilities include modeling, texturing, lighting, and setting up each scene from start to finish. The artist will also create documents for outsourcing and provide detailed feedback to external artists. Requirements include a strong understanding of low-poly environment creation, proficiency in Unity 3D, and excellent skills in Adobe Photoshop, Maya, Modo, or 3DS Max, with strong modeling, lighting, and texturing abilities. The ability to meet memory targets is also essential.
Good To Have:
  • Experience with SVN and Perforce.
  • Experience, or a keen interest in, architecture and level design.
  • Experience working on a social or mobile game.
Must Have:
  • Solid understanding of low poly environment creation processes.
  • Experienced in using Unity 3d.
  • Excellent knowledge of Adobe Photoshop, Maya, Modo, or 3DS Max.
  • Excellent modelling, lighting, and texturing skillset.
  • Ability to hit memory targets.

Add these skills to join the top 1% applicants for this job

3ds-max
unity
lighting-shading
texturing
level-design
svn
perforce
photoshop
maya
adobe-photoshop

Responsibilities:

  • Working closely with the retail production team, Leads and fellow artists to create stunning environments for our mobile game Avakin Life
  • You will be responsible for modelling, texturing, lighting and set up of each scene from start to finish.
  • Creating documents for outsource as well as giving detailed feedback to external artists.

Requirements:

  • A solid understanding of low poly environment creation processes
  • Experienced in using Unity 3d
  • Excellent knowledge of Adobe Photoshop, Maya, Modo, or 3DS Max
  • Excellent modelling, lighting and texturing skillset
  • Ability to hit memory targets

Desirable, but not essential skills:

  • Experience with SVN and Perforce
  • Experience, or a keen interest in, architecture and level design.
  • Experience working on a social or mobile game

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