Senior Gameplay Animator

1 Month ago • 5-8 Years • Game Programmer

Job Summary

Job Description

Techland seeks a Senior Gameplay Animator to contribute to AAA game development. Responsibilities include creating character and object animations, crafting gameplay experiences, implementing animations in the C-Engine, and mentoring junior team members. The ideal candidate will possess at least 5 years of AAA game animation experience (PC, PS4, Xbox One), proficiency in 3D software (e.g., 3ds Max, MotionBuilder, Maya), experience with motion capture data, and excellent communication skills. The role demands high independence, involvement in decision-making, and timely delivery of results.
Must have:
  • 5+ years AAA game animation experience
  • Proficiency in 3D software (Maya, Max, etc.)
  • Motion capture data experience
  • C-Engine animation system knowledge
  • Excellent communication skills
Perks:
  • Private medical care
  • Life insurance
  • Pro-health campaigns
  • Gifts for occasions
  • Flexible working hours
  • Development budget
  • Training days
  • English/Polish classes
  • Chillout zones, gym, parking

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process. This position is characterized by high independence and inclusion in decision-making.

Your daily tasks:

  • Creating character and object animations for AAA games.
  • Crafting gameplay experience.
  • Implementing created animations in the C-Engine animation system.
  • Mentoring and supporting other team members.

Qualifications

  • At least 5 years of experience in the video games industry on a similar position.
  • Experience in working on AAA games (for PC, PS4, Xbox One), with at least 1 AAA title released.
  • Familiarity with animation systems (e.g. Unreal, Unity).
  • Proficiency with 3D software, such as 3ds Max, MotionBuilder or Maya.
  • Experience working with Motion Capture data.
  • Experience working on tasks autonomously and delivering results on time.
  • Good communication skills to interact with other teams - programmers, 2D artists, 3D artists, VFX artists, etc..
  • Passion for games, knowledge of and interest in the gamedev industry.
  • Very good command of English.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.

  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.

  • A constant stream of company newsletters, PR & project updates so you will always be in the know.

  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.

  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

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About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

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