The Facial Animator will be responsible for setting up character rigs and creating facial animation. They will work on character rig setup and facial animation production, with experience in AAA titles. They will need to provide a resume with a photo, a work history, and a portfolio of work demonstrating their abilities. The work history should include the tools used, years of experience with each tool, all game titles worked on, and the specific tasks performed. Additionally, the candidate should mention a game or video work they consider the best in their field, and the reason, as well as a current technical trend they are focusing on, and the reason.
Good To Have:- Experience using MAYA for production.
- Experience setting up rigs using scripts (Mel, Python).
- Experience with solving using Faceware, Dynamixyz, etc.
- Experience in building animation pipelines and workflows.
Must Have:- Practical experience in Animation production
- Experience with character rig setup
- Experience in creating character models
- FacialAnimation production experience
- Experience setting up character rigs.
- Experience in producing photorealistic characters.