UI・2D Artist

Kojima

Job Summary

This role involves designing in-game interfaces and building the overall UI flow for games. Responsibilities also include producing promotional materials such as production VI and press kits. Candidates should have experience in designing and implementing in-game menus and HUDs, as well as prop conceptualization.

Must Have

  • Experience in designing and implementing in-game menus and HUDs
  • Experience in prop conceptualization

Good to Have

  • Experience in developing prototypes using Flash (Animate) and AfterEffects
  • Experience in developing game UI using 3D models
  • Experience in implementing game UI using UnrealEngine and Unity
  • Track record in web page production
  • Track record in OpenType font production
  • Track record in logo mark and logotype production
  • Experience in creating submission data for packages, advertisements, etc.

Perks & Benefits

  • Commuting allowance
  • Wage revision generally once a year
  • Health check-ups
  • Telework available
  • Condolence/celebration money
  • Corporate defined contribution pension plan (for regular employees only)
  • Incentives (for regular employees only)
  • Complete two-day weekend system (Saturday and Sunday) and public holidays
  • Summer vacation
  • Year-end and New Year holidays
  • Paid leave
  • Special leave for congratulations or condolences
  • Various social insurances (health insurance, employment insurance, etc.)

Job Description

Job Description

  • Interface design within games
  • Building UI flow throughout the entire game
  • Production of promotional materials such as production VI and press kits

Application Requirements

  • Experience in designing and implementing in-game menus and HUDs
  • Experience in prop conceptualization

Desirable Experience

  • Experience in developing prototypes using Flash (Animate) and AfterEffects
  • Experience in developing game UI using 3D models
  • Experience in implementing game UI using UnrealEngine and Unity
  • Track record in web page production
  • Track record in OpenType font production
  • Track record in logo mark and logotype production
  • Experience in creating submission data for packages, advertisements, etc.

Submissions

  • Resume (with photo)
  • Curriculum Vitae
  • Please list the tools you are proficient in and have experience using in practice, along with the number of years of use.
  • Please specify all game titles you have been involved with in the past and your specific responsibilities.
  • Please name the game or video work that you currently feel is the most excellent in terms of expression for your responsible job type. Also, briefly state the reason.
  • Please name one current technology trend related to your responsible job type that you are paying attention to. Also, briefly state the reason.
  • Please briefly state the most interesting game you have played recently and the reason.
  • Portfolio
  • Please submit in a way that best showcases your abilities. However, it must be digital data viewable on Windows.

Job Opening Details

Job Title / Position Name

Artist - UI・2D

Employment Type

Contract Employee

Contract Period

Starting with a 1-year contract.

  • Possibility of conversion to regular employee based on evaluation of attendance and work attitude.

Salary

Negotiable

  • Wage revision generally once a year
  • Corporate defined contribution pension plan, incentive system available (for regular employees only)

Work Location / Map

108-0075 Shinagawa Season Terrace, 1-2-70 Konan, Minato-ku, Tokyo

Working Hours

Discretionary labor system or 10:00~18:45

  • Working hours are generally based on a 10:00 start time and are left to individual discretion.

Holidays

Complete two-day weekend system (Saturday and Sunday) and public holidays, summer vacation, year-end and New Year holidays, paid leave, special leave for congratulations or condolences.

Benefits

Commuting allowance, wage revision generally once a year, health check-ups, telework available, condolence/celebration money, corporate defined contribution pension plan (for regular employees only), incentives (for regular employees only).

Insurance

Various social insurances (health insurance, employment insurance, etc.)

Passive Smoking Countermeasures

Completely non-smoking office.

Smoking area available within the building.

Company Information

Company Name

KOJIMA PRODUCTIONS Co., Ltd.

6 Skills Required For This Role

Logo Development 3d Modeling Unity Game Texts Prototyping 2d Art

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