Cinematic Previz Artist

1 Month ago • All levels • VFX

Job Summary

Job Description

This role involves the production of event scene direction and cutscenes within games. Candidates should have practical experience in video production using tools such as Maya, 3ds Max, and Softimage, along with specific experience in previz production.
Must have:
  • Practical experience in video production using Maya, 3ds Max, Softimage, etc.
  • Experience in previz production
Good to have:
  • Experience in animation production using Maya
  • Practical experience in game cutscenes or CG video works
  • Experience in video editing using Premiere and AfterEffects
  • Storyboarding/previz production skills in game development
  • Video/photo shooting skills
Perks:
  • Commuting allowance
  • Annual salary review
  • Health check-ups
  • Telework available
  • Condolence/congratulatory payments
  • Corporate defined contribution pension plan (for permanent employees only)
  • Incentives (for permanent employees only)

Job Details

Job Description

  • Production of event scene direction and cutscenes in games.

Application Requirements

  • Practical experience in video production using Maya, 3ds Max, Softimage, etc.
  • Experience in previz production

Desirable Experience

  • Experience in animation production using Maya
  • Practical experience in game cutscenes or CG video works
  • Experience in video editing using Premiere and AfterEffects
  • Storyboarding/previz production skills in game development
  • Video/photo shooting skills

Submissions

  • Resume (with photo)
  • Curriculum Vitae
  • Please list the tools you are proficient in and have experience using in practice, along with the number of years of use.
  • Please specify all game titles you have been involved with in the past and the details of your responsibilities.
  • Please list the game or video work that you currently feel is the most excellent in terms of expression for your responsible job type. Also, briefly state the reason.
  • Please list one latest technology trend related to your responsible job type that you are paying attention to. Also, briefly state the reason.
  • Among the games you have played recently, briefly state the most interesting title and its reason.
  • Portfolio
  • Please submit in a way that best showcases your abilities. However, it must be digital data viewable on Windows.

Application Guidelines

Job Title / Recruitment Position Name

Artist - Cinematic / Previz

Employment Type

Contract Employee

Contract Period

Starting with a 1-year contract.

  • Possibility of conversion to permanent employee based on evaluation of attendance and work attitude.

Salary

Negotiable

  • Salary review generally once a year
  • Corporate defined contribution pension plan, incentive system available (for permanent employees only)

Work Location / Map

1080075 Shinagawa Season Terrace, 1-2-70 Konan, Minato-ku, Tokyo

Working Hours

Discretionary labor system or 10:00~18:45

  • Working hours are generally based on a 10:00 start time, and are left to individual discretion.

Holidays

Complete 2-day weekend system (Saturday and Sunday) and national holidays, summer vacation, year-end and New Year holidays, paid leave, congratulatory and condolence leave.

Benefits

Commuting allowance, annual salary review, health check-ups, telework available, congratulatory and condolence payments, corporate defined contribution pension plan (for permanent employees only), incentives (for permanent employees only).

Insurance Joined

Various social insurances (health insurance, employment insurance, etc.)

Measures against passive smoking

Completely non-smoking office.

Smoking area available in the building.

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About The Company

Tokyo, Tokyo, Japan (On-Site)

Tokyo, Japan (Hybrid)

Tokyo, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (Hybrid)

Tokyo, Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (Hybrid)

Minato City, Tokyo, Japan (Hybrid)

Minato City, Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (On-Site)

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