3D Generalist (Casual)

4 Months ago • All levels • 3D Art

Job Summary

Job Description

This is a casual 3D Generalist position offering flexible work arrangements from anywhere globally, with a contract based in Cyprus. Responsibilities encompass shaping the visual style of new games, enhancing existing projects, contributing to art production, developing 3D pipelines, and creating optimal graphic solutions. The ideal candidate possesses proficiency in modeling software (3D Max, Maya, Blender), strong material/lighting skills, sculpting, retopology, texturing expertise, anatomical understanding, and Unity experience. A portfolio showcasing game characters and props is required.
Must have:
  • Proficiency in 3D modeling software (3D Max, Maya, Blender)
  • Strong material and lighting skills
  • Sculpting, retopology, and texturing skills
  • Understanding of anatomy
  • Unity game engine experience
  • Game character and prop portfolio
Perks:
  • Flexible schedule
  • Work from anywhere globally
  • Paid vacations and sick leaves
  • Compensation for medical and psychologist services
  • Partial compensation for sports activities and equipment
  • Discounted English language classes
  • Compensation for external training and courses
  • Active corporate life with events and activities

Job Details

YOUR RESPONSIBILITIES WILL INCLUDE:

  • Participate in shaping the visual style of new company games and improving the aesthetics of released projects.
  • Contribute to the art production process, ensuring the required quality and volume.
  • Develop graphics following the given 3D pipelines.
  • Develop optimal pipelines and graphic solutions.

WE EXPECT YOU TO HAVE:

  • Proficiency in any modeling software: 3D Max, Maya, Blender.
  • Ability to follow the specified project style.
  • Strong skills in material and lighting setup.
  • Good skills in sculpting, retopology, and texturing.
  • Confidence in working with anatomy.
  • Experience with the Unity game engine.
  • Examples of work with game characters and props.

WHY IT’S AWESOME TO WORK WITH US:

  • Flexible schedule, work from anywhere in the world, contract with Cyprus.
  • Salary paid in currency.
  • Paid vacations and sick leaves, as well as 5 sick days per year.
  • Compensation for medical expenses, psychologist services, partial compensation for sports activities, sports equipment, discounted conditions for English language classes, and other personal gifts and benefits.
  • Compensation for external training and courses, as well as attending professional conferences.
  • Active corporate life: quizzes, sports marathons, contests, cyber tournaments, and much more.



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About The Company

Playgendary is a developer and publisher of mobile games. We created such hits as Kick the Buddy, Polysphere, Tank Stars, Masters franchise and others.

The company was founded in 2016, as a small startup, and has evolved into a distributed team uniting 500+ professionals. Our office is located in Limassol. And many employees work remotely from other cities.

Well-functioning workflow and flexible schedule allow us to efficiently complete the tasks in our remote team united by professionalism and love for games.

We’re glad to welcome talented developers, game designers, artists, animators and other specialists, who will join the company to move our projects forward.

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (Remote)

Limassol, Limassol, Cyprus (Remote)

Limassol, Limassol, Cyprus (Remote)

Limassol, Limassol, Cyprus (Remote)

Limassol, Limassol, Cyprus (Remote)

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