As part of the development of Edge of Memories, Midgar Studio is looking for a Technical animator. Within the framework of this fixed-term contract, your missions will be as follows: Create, manage and improve the ABP of the project and integrate the animations. Set up and/or maintain up to date systems and assets related to real-time action gameplay: blend trees, state machine, locomotion, IK, procedural animations, etc. Improve our pipeline and our scripts for importing animations and rigs.