As a Technical Level Artist (specialized in Unity) at Ubi MTL, you’ll play a key role in asset integration and in-world environment composition (set-dressing). You’ll be responsible for setting up and maintaining automated pipelines for processing models and props—from source files all the way to integration in the engine. Working closely with designers and artists, you’ll also contribute to the evolution of level editing tools (walls, object placement, etc.) to ensure smooth workflows and immersive environments.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. They believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join their journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.