UI/UX Designer (Contract)

5 Months ago • 3-5 Years • UI/UX Design

About the job

Job Description

UI/UX Designer for Blockchain Gaming. 3+ years experience, mobile games, Adobe Creative Suite, Figma.
Must have:
  • Mobile Game UX
  • Adobe Creative Suite
  • Figma Experience
  • UX Design Role
Good to have:
  • Animations or VFX
  • Agile Methodologies
  • Lean Methodologies
  • Product Development
Perks:
  • Blockchain Gaming
  • Metro Manila Office
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UI/UX Designer (Contract)


Location: Manila, Philipines Remote (Future Office: Metro Manila Area opening soon)




About us:

Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles.Limit Break founded by global industry leaders in mobile gaming, We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, crypto currency, and creative vision to create experiences that connect people from all corners of the globe. Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The total crypto market capitalization increased by 25 times in a single year. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of future and Gaming is leading the way.


About the Role:


Limit Break is looking for a UI/UX Designer to come be part of the team to work on the UI/UX of our game. You will combine your extensive skills and experience in gaming, user-experience, and interaction design to work with the UI/UX development team for a gaming experience that paves the way for Blockchain gaming. You will work with cross functional teams to design user-centered experiences that leave a lasting impact on our players. This is a 6 month contract role with the opportunity extend or convert full time. 


Responsibilities: What you’ll do 


     Work closely with design and tech teams to conceptualize and prototype interface functionality and flows.
     Help game designers to conceptualize and visualize systems and features.
     Translate system requirements into experiencesCraft UX artifacts to communicate solutions.
     Design wireframes, flow diagrams, and prototypes of various fidelity.
     Establish and maintain patterns for flows, layouts, and interactions. 
     Prepare and maintain documentation, style guides, and assets.  
     Collaborate with the tech team to ensure high quality implementation of the UI systems.
     Work closely with artists and visual designers to develop and support  a consistent visual identity and language that supports the experienceIterate and evolve designs based on player feedback
●      Must be willing to transition to working in our Metro Manila area office once it opens


Who you are and what you’ve done: You will enjoy working on our team and perform well if you can answer “yes” to the following:


     Are you a believer in the Empowered Product Team model (vs Delivery or Feature teams)?
     Do you have the confidence to challenge and ask ‘why’ when you don’t understand or have a different POV?
     Can you get valuable things done even when there are multiple barriers to doing so? 
     Are your default settings energetic, optimistic, actions focused, solutions focused?
     Can you thrive in a very agile, constantly and rapidly changing environment?
     Are you a self-starter able to move forward with minimal direction and without full clarity?
     Can you communicate clearly, concisely and persuasively (even on technical subjects)?
     Are you able to influence and build consensus across all disciplines and levels?
     Do you have a strong attention to detail, taking pride in delivering first class outputs?
     Do you intuitively know when to challenge and when to pull back and/or try another route to getting what you need from people?


Qualifications: 

     3-5 years’ experience in a UX Design role within the game industry (preferably mobile) 
     Portfolio: Candidates should be able to demonstrate their design skills and experience through a portfolio showcasing a variety of successful projects.
     Preferably with mobile games. 
     Experience working with Adobe Creative Suite.  
     Experience with Figma
     Huge bonus if you have experience with animations or VFX Comfortable working at each stage of product development lifecycle; from discovery and research; to design, spec and build, to testing and measuring the impact of solutions
     Experience working with Agile, Lean methodologies 


Apply now:

If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you. Apply to explore this new opportunity.This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 
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About The Company

We combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe.

 

Tokyo, Japan (Remote)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Metro Manila, Philippines (On-Site)

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