3D Animation Intern - Infinity Nikki (Boot Camp Early Bird Program)

Paper games

Job Summary

Participate in game animation production, including cutscenes, combat, 3C, performance, and 3D layout. Communicate with program, planning, and art teams to understand requirements and achieve desired effects. Help team members improve animation quality. Understand motion capture processes, use Motionbuilder for data processing and secondary creation. Develop work plans and collaborate closely with other teams.

Must Have

  • Participate in game animation production (cutscenes, combat, 3C, performance, 3D layout)
  • Communicate with program, planning, and art teams to understand requirements
  • Solid art professional foundation and color theory knowledge
  • Understand motion capture process and use Motionbuilder for data processing
  • Develop work plans and collaborate with teams

Good to Have

  • Animation major preferred
  • Love games, film and television, with rich gaming experience or strong interest in game development
  • Strong desire to create and accurately express design intent

Job Description

Job Description

1. Participate in game animation production, including cutscene/combat/3C/performance/3D layout directions;

2. Fully communicate with the project team's programming, planning, and art teams, understand requirements, accurately align and achieve effects;

3. Help other team members improve animation quality;

4. Understand the motion capture process, use Motionbuilder to process motion capture data and perform secondary creation;

5. Formulate work plans and collaborate closely with other teams.

Job Requirements

1. Bachelor's degree or above, with a solid art professional foundation and color theory knowledge, animation major preferred;

2. Love games, film and television, have rich gaming experience, or have a strong interest in game development;

3. Have a strong desire to create and be able to accurately express your design intent.

Portfolio Requirements (upload as an attachment with your resume):

  • Design, drawing works. For still frame works, please submit common image formats (JPG/TIFF/PNG/BMP), do not compress the images too much to avoid affecting image quality, please do not submit oversized PSD project files with layers;
  • For 3D works, please provide effect screenshots or videos, please do not submit original project files;
  • For animation, sequence frame works, please submit common video formats (MP4/AVI/WMV/MOV), video files can be appropriately compressed and output while ensuring image quality, to avoid submitting oversized files causing inconvenience in transmission.

4 Skills Required For This Role

3d Animation Motion Capture Color Theory Game Texts

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