3D Animator - Love and Deep Space (2026 Autumn Recruitment)

2 Minutes ago • All levels • 3D Animation

Job Summary

Job Description

The 3D Animator will be responsible for designing and producing character and scene animations according to project style and character personalities. This role involves ensuring the quality and progress of project animations, coordinating and promoting smooth workflow, understanding motion capture processes, and using Motionbuilder for data processing, followed by secondary creation using software like MAYA, Unity, or UE. The animator will also be involved in planning and collaborating closely with other teams.
Must have:
  • Design and produce character and scene animations based on project style and character personalities
  • Ensure the quality and progress of project animations
  • Coordinate and promote smooth workflow
  • Understand motion capture processes
  • Use Motionbuilder to process motion capture data
  • Perform secondary creation using MAYA/Unity/UE and other software
  • Develop work plans and collaborate closely with other teams
Good to have:
  • Animation major preferred
  • Love games, film and television
  • Rich gaming experience or strong interest in game development
  • Strong creative desire
  • Ability to accurately express design intentions
  • Ability to interpret the core of performance and emotional expression details

Job Details

Job Description

1. Design and produce character and scene animations according to project style and character personalities.

2. Ensure the quality and progress of project animations, coordinate and promote smooth workflow.

3. Understand motion capture processes, use Motionbuilder to process motion capture data, and use software like MAYA/Unity/UE for secondary creation.

4. Develop work plans and collaborate closely with other teams.

Job Requirements

1. Solid professional foundation in art and modeling, animation major preferred.

2. Love games, film and television, have rich gaming experience, or have a strong interest in game development.

3. Have a strong creative desire and be able to accurately express design intentions; be able to interpret the core of performance and emotional expression details well.

Portfolio Requirements (upload as an attachment with your resume):

  • Design and drawing works: Please submit common image formats (JPG/TIFF/PNG/BMP). Do not over-compress images to avoid affecting quality. Please do not submit oversized PSD project files with layers.
  • 3D works: Please provide effect screenshots or videos. Please do not submit original project files.
  • Animation and sequence frame works: Please submit common video formats (MP4/AVI/WMV/MOV). Video files can be appropriately compressed for output while ensuring picture quality, to avoid large file sizes causing inconvenience in transmission.

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