3D FX Artist

7 Minutes ago • 5 Years +
3D Art

Job Description

Squeeze is looking for an experienced FX artist responsible for generating FX animation, procedural and dynamic simulations, and particle and fluid systems. This role involves lighting, rendering, and moderate compositing of complex shots under supervision. Key responsibilities include designing and creating various FX, setting up heavy particle effects and crowd shots, writing/modifying procedural and volumetric shaders, and animating objects using Houdini.
Good To Have:
  • Ability to script the pipeline
  • Experience with the Redshift render engine
Must Have:
  • Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems
  • Set-up and wrangle heavy particle effects and enormous crowd shots
  • Write/modify procedural surface shaders and volumetric shaders with proficiency
  • Animate moderate objects with proficiency
  • Create quality effects using Houdini
  • Minimum 5 years extensive experience in the animated movie industry
  • Solid compositing ability, working knowledge of Nuke
  • Experience with Houdini, Maya and Nuke softwares

Add these skills to join the top 1% applicants for this job

3d-animation
real-time-vfx
communication
team-player
nuke
rendering
game-texts
lighting-shading
houdini
maya

Your mandate

Squeeze is looking for an experienced FX artist. The artist generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisor.

Your main responsibilities

  • Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems;
  • Set-up and wrangle heavy particle effects and enormous crowd shots;
  • Write/modify procedural surface shaders and volumetric shaders with proficiency;
  • Animate moderate objects with proficiency;
  • Create quality effects using Houdini.

You are

  • Detail-oriented;
  • Artistic;
  • A good communicator;
  • A team player;
  • Open to constructive criticism;
  • Autonomous;
  • Rigorous;
  • Able to deal with tight deadlines.

You have

  • Relevant education related to the field of 3D animation;
  • 5 years minimum extensive experience in the animated movie industry;
  • Solid compositing ability, working knowledge of Nuke;
  • Solid experience in visual FX of animated movie or VFX;
  • Experience with Houdini, Maya and Nuke softwares;
  • An artistic sense;
  • An ability to script the pipeline, a plus;
  • Experience with the Redshift render engine, a plus.

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