3D Hard-surface Artist (Stylization)

3 Days ago • All levels • 3D Art

Job Summary

Job Description

Sperasoft is seeking a talented 3D Props Artist for a AAA+ stylized project. The role involves creating high-energy, hyper-stylized assets, focusing on clear silhouettes, punchy colors, high contrast, exaggerated proportions, and optimized performance. Responsibilities include developing and maintaining high polygonal and real-time game assets (mainly hard-surface), adhering to project and studio standards, collaborating with Lead Artists for timely completion and approval, continuous learning of artistic abilities and software, and contributing to a team-oriented environment.
Must have:
  • Develop high polygonal and real-time game assets
  • Work with Lead Artists
  • Communicate task status
  • Refine artistic abilities
  • Contribute to team environment

Job Details

In Sperasoft we are looking for a talented 3D props Artist to join us on AAA+ stylized project. On the project we’re crafting a high-energy, hyper-stylized world where every asset pops with:

- Clear, readable silhouettes

- Punchy colors & high contrast – No gritty realism here—just expressive, cartoonish charm

- Exaggerated proportions & animations – Melee weapons and everything that might be a weapon

- Optimized for performance – Striking visuals that stay lightweight

If you’re passionate about stylized games, you know how to create great quality weapons – we would like to hear from you!

Responsibilities:

  • Develop, maintain, and create both: high polygonal models and real-time game assets (mainly hard-surface) matching (or exceeding) project and studio standards
  • Work with Lead Artists to ensure timely completion of game assets
  • Communicate regularly with the Lead Artist regarding the status of current tasks
  • Obtain Lead Artists guidance and approval as required to advance tasks
  • Continue to refine artistic abilities and learn new software packages and / or in-house tools
  • Contribute to the team-oriented environment

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