AI/Gameplay Programmer (Mid/Senior)

3 Minutes ago • 5 Years +
Gameplay

Job Description

Rockstar Games is seeking a talented AI/Gameplay Programmer to join their team in Dundee, Scotland. The role involves designing, implementing, and maintaining core gameplay systems and complex open-world simulations, focusing on efficiency, realism, and performance. The programmer will collaborate globally with Design, Art, and Engine departments to deliver high-quality features for large-scale creative projects.
Good To Have:
  • Self-motivated, enthusiastic/passive about games and curious about how things work.
  • Multi-platform and console experience.
  • Experience working on open-world, population, and/or streaming systems.
  • Experience working closely with Engine teams.
Must Have:
  • Design, implement, and maintain gameplay systems collaboratively with Engine, Art, and Design teams.
  • Tackle macro and/or micro level system tasks, from improving engine-level systems to working on higher level systems.
  • Focus on memory and performance while striving for more realism, believability, and accuracy.
  • Work together with Engine, Art, and Design departments to deliver features on schedule to a high quality.
  • A degree in Computer Science/related discipline, or equivalent experience.
  • 5+ years ’ experience in C/C++ game development.
  • One shipped title; preferably on the Xbox and/or PlayStation consoles.
  • A technical understanding of core game systems and technologies.
  • Excellent problem-solving skills.
  • Great technical communication skills.
  • An analytical, performance-focused mindset.
  • Experience with systems such as: population, streaming, multithreading, memory management, etc.

Add these skills to join the top 1% applicants for this job

communication
cpp
talent-acquisition
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multithreading

WHAT WE DO

  • We create and maintain core gameplay systems and a complex open-world simulation.
  • We develop systems to populate and simulate large worlds efficiently.
  • We work as a global team across multiple studios as well as working closely with Design, Art, and Engine departments.

RESPONSIBILITIES

  • Design, implement, and maintain gameplay systems collaboratively with Engine, Art, and Design teams to create a state-of-the-art open-world simulation.
  • Tackle macro and/or micro level system tasks, from improving engine-level systems to working on higher level systems that will affect the feel of the wider game world.
  • Focus on memory and performance all the while striving for more realism, believability, and accuracy, and implementing systems with finite resources.
  • Work together with Engine, Art, and Design departments to deliver features on schedule to a high quality.

QUALIFICATIONS

  • A degree in Computer Science/related discipline, or equivalent experience.
  • 5+ years

’ experience in C/C++ game development.

  • One shipped title; preferably on the Xbox and/or PlayStation consoles.

SKILLS

  • A technical understanding of core game systems and technologies.
  • Excellent problem-solving skills.
  • Great technical communication skills.
  • An analytical, performance-focused mindset.
  • Experience with systems such as: population, streaming, multithreading, memory management, etc.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Self-motivated, enthusiastic/passionate about games and curious about how things work.
  • Multi-platform and console experience.
  • Experience working on open-world, population, and/or streaming systems.
  • Experience working closely with Engine teams.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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