Android Developer

9 Minutes ago • All levels
Mobile Development

Job Description

We are seeking a skilled Android Developer with hands-on experience in 3D model rendering and shader programming. The ideal candidate will build high-performance Android applications featuring advanced 3D visualizations, interactive 3D models, and reusable SDKs. Responsibilities include developing and maintaining Android apps using Kotlin/Java, implementing 3D rendering with OpenGL ES or Sceneform, designing custom shaders, converting projects to .jar/.aar files, optimizing rendering performance, and collaborating with cross-functional teams.
Must Have:
  • Develop and maintain Android applications using Kotlin/Java.
  • Implement 3D model loading and rendering within Android apps using OpenGL ES or Sceneform.
  • Design and integrate custom shaders (GLSL) for visual effects.
  • Convert existing Android projects or libraries into .jar or .aar files.
  • Work with OpenGL ES or Vulkan for rendering optimization and smooth 3D performance.
  • Collaborate with cross-functional teams (UI/UX, backend, iOS) to deliver visually rich and performant features.
  • Profile and optimize rendering performance, GPU utilization, and memory management.
  • Follow best practices for clean architecture, maintainable code, and performance optimization.
  • Strong proficiency in Kotlin/Java.
  • Hands-on experience with 3D graphics, OpenGL ES, or Sceneform/Filament.
  • Proficiency in GLSL shader programming for rendering custom visual effects.
  • Knowledge of creating and integrating .jar/.aar libraries in Android Studio.
  • Familiarity with Android Architecture Components (ViewModel, LiveData, etc.).
  • Understanding of GPU rendering, texture optimization, and frame performance analysis.
  • Good problem-solving, debugging, and communication skills.

Add these skills to join the top 1% applicants for this job

cross-functional
communication
problem-solving
performance-analysis
rendering
3d-modeling
game-texts
lighting-shading
kotlin
vulkan
glsl
android-studio
open-gl
java

Job Summary

We are seeking a skilled Android Developer with hands-on experience in 3D model rendering, and shader programming. The ideal candidate will work on building high-performance Android applications that feature advanced 3D visualizations, interactive 3D models, and reusable SDK (.jar) for scalable project development.

Key Responsibilities

  • Develop and maintain Android applications using Kotlin/ Java.
  • Implement 3D model loading and rendering within Android apps using OpenGL ES or Sceneform.
  • Design and integrate custom shaders (GLSL) for visual effects such as lighting, materials, and terrain visualization.
  • Convert existing Android projects or libraries into .jar or .aar files for modular reuse across multiple applications.
  • Work with OpenGL ES or Vulkan for rendering optimization and smooth 3D performance.
  • Collaborate with cross-functional teams (UI/UX, backend, iOS) to deliver visually rich and performant features.
  • Profile and optimize rendering performance, GPU utilization, and memory management.
  • Follow best practices for clean architecture, maintainable code, and performance optimization.

Required Skills & Experience

  • Strong proficiency in Kotlin/Java.
  • Hands-on experience with 3D graphics, OpenGL ES, or Sceneform/Filament.
  • Proficiency in GLSL shader programming for rendering custom visual effects.
  • Knowledge of creating and integrating .jar/.aar libraries in Android Studio.
  • Familiarity with Android Architecture Components (ViewModel, LiveData, etc.).
  • Understanding of GPU rendering, texture optimization, and frame performance analysis.
  • Good problem-solving, debugging, and communication skills.

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