Animation Researcher (Technical Animator)

undefined ago • 5 Years + • Animation

Job Summary

Job Description

We are seeking an Animation Researcher to join our team at Autodesk Research, focusing on re-imagining animation workflows for the AI era of our Entertainment & Media Solutions (EMS). This role is crucial in understanding and evaluating techniques and models that empower artists to bring worlds to life. The ideal candidate will have a strong foundation in all phases of motion acquisition, simulation and authoring, balancing technical skills with artistic acumen, as well as a passion for innovation in animation workflows.
Must have:
  • Continuously scan for new innovations and techniques relating to motion authoring
  • Experiment with new ML motion generation models from internal teams
  • Prototype animated content demonstrating novel use of techniques
  • Collaborate with research scientists to iterate on model capabilities
  • Create basic automation and low-code/no-code solutions for data handshakes
  • Understand and work within project requirements to create workflows
  • Assist in motion data acquisition projects
  • Ensure procedural setups and simulations appear natural or appropriate
  • Debug and optimize technical issues in animation and simulation pipelines
  • Communicate effectively with animation and science teams
  • 5+ years experience in film/tv/game production
  • Deep experience in animation, simulation, rigging, and motion controllers
  • Intimate understanding of animation principles and style languages
  • Driven to develop solutions and tools using AI/ML capabilities
  • Proven ability to work within cross-functional teams
  • Inclusive with superior collaboration skills
  • Excellent verbal and written communication abilities
  • Basic Python scripting
Good to have:
  • Up-to-date expertise in cutting-edge animation and simulation best practices
  • Knowledge of production pipelines and human-centered design
  • Best practices of check-pointing and re-generating work reliably
  • Solid technical skills to manage artifact creation and management
  • Experience with multiple animation systems
  • Passion for innovation and improving the procedural production process
Perks:
  • annual cash bonuses
  • commissions for sales roles
  • stock grants
  • comprehensive benefits package

Job Details

Position Overview

We are seeking an Animation Researcher to join our team at Autodesk Research, specifically focusing on re-imagining animation workflows for the AI era of our Entertainment & Media Solutions (EMS). This role is crucial in understanding and evaluating techniques and models that empower artists to bring worlds to life. The ideal candidate will have a strong foundation in all phases of motion acquisition, simulation and authoring, balancing technical skills with artistic acumen, as well as a passion for innovation in animation workflows.

When applying please provide a reel or a link to your portfolio to showcase your work in the industry.

Responsibilities

  • Continuously scan for new innovations and techniques relating to motion authoring
  • Experiment with new ML motion generation models from internal teams
  • Prototype animated content that demonstrates the use of techniques in novel ways
  • Collaborate with research scientists to iterate on model capabilities and evaluate creative potential
  • Create basic automation and low-code/no-code solutions that will facilitate automation of data handshakes
  • Understand and work within project requirements to create workflows that leverage best techniques
  • Assist in motion data acquisition projects
  • Ensure all procedural setups and simulations appear natural or appropriate for specific styles
  • Debug and optimize technical issues in animation and simulation pipelines
  • Communicate effectively with the animation and science teams to ensure the successful integration of new models into the game or film workflows

Minimum Qualifications

  • 5+ years of experience in film/tv/game production working as or closely with Modelers, Riggers, Animators and Effects Technical Directors
  • Deep experience in animation, simulation, rigging and motion controllers
  • Intimate understanding of animation principles, style languages
  • Driven to develop solutions and tools that put artists at the center of the production using AI/ML capabilities
  • Proven ability to work within cross-functional teams on productions and/or projects
  • Inclusive with superior collaboration skills
  • Excellent verbal and written communication abilities
  • Basic Python scripting

Preferred Qualifications

  • Up-to-date expertise in cutting-edge animation and simulation best practices, production pipelines, and human-centered design
  • Best practices of check-pointing and re-generating work reliably
  • Solid technical skills to manage artifact creation and management
  • Experience with multiple animation systems
  • Passion for innovation and improving the procedural production process

The Ideal Candidate

  • Has worked within the film/tv/game production industries at the leading edge of animation for game, vfx or animation production
  • Strong desire to advance the procedural production process for a re-imagined entertainment industry
  • Demonstrates a strong understanding of the importance of integrity of animation system to create elegant workflows
  • Passion for adopting new technologies and techniques to enhance the animation experience

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About The Company

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, media, and entertainment, empowering innovators everywhere to solve challenges big and small. From greener buildings to smarter products to more mesmerizing blockbusters, Autodesk software helps our customers to design and make a better world for all. Over 100 million people use Autodesk software like AutoCAD, Revit, Maya, 3ds Max, Fusion 360, SketchBook, and more to unlock their creativity and solve important design, business and environmental challenges. Our software runs on both personal computers and mobile devices and taps the infinite computing power of the cloud to help teams around the world collaborate, design, simulate and fabricate their ideas in 3D. We provide exceptional compensation/benefit packages and we’d love for you to join us. We’re proud to be an equal opportunity employer and we consider all qualified applicants without regard to race, gender, disability, veteran status or other protected category. To see our culture in action, check out #AutodeskLife. We are headquartered in the San Francisco Bay Area and have more than 10,000 employees worldwide.

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