Associate Director of Environments - Beenox

Activision

Job Summary

As an Associate Director of Environments, you will be involved at several levels in the environment development team. You will act as a facilitator on operational, human, and technical levels, while maintaining a high level of expertise in your field. Your role will also be to support and collaborate with the Director of Environments, taking charge of certain management and follow-up aspects. This will allow you to support your team daily and contribute to the direction having a greater strategic scope on the product. Your sense of leadership will lead you to inspire your teams to excel and produce the AAA material necessary for Activision franchises.

Must Have

  • Ensure deliverables and components are executed by your team according to the production plan and artistic and creative direction.
  • Ensure the optimization of production pipelines by collaborating with different internal departments.
  • Clarify technical questions from your employees and resolve issues that slow down production.
  • Facilitate communication between production, different departments, and your team.
  • Actively participate in project planning, priority setting, and review sessions.
  • Ensure your team receives necessary training and promote skill unification and elevation.
  • Hold regular individual meetings with each member of your team.
  • Participate in the recruitment and selection of your team.
  • Write and conduct performance evaluations.
  • Approve schedules and timesheets.
  • 10+ years of professional experience in an art department in the video game industry.
  • Ability to design 3D environments in high and low resolution.
  • Excellent communication and leadership skills.
  • Good artistic sense, attention to detail and ease with constructive criticism.
  • Solid understanding of video game technical constraints and strong interest in video games.
  • Excellent knowledge of best practices and navigation metrics in the Call of Duty universe.
  • Vision and sense of spaces allowing to create credible and interesting places for players.
  • Great work organization skills, ability to manage several files at once and to delegate.
  • Comfortable communicating in French and English.
  • Ability to adapt in a constantly evolving work environment.

Job Description

Founded in Quebec and continuing its growth with a team in Montreal, Beenox has over 25 years of expertise in game development. As an Activision studio, we are leaders in interactive entertainment and involved in the creation of renowned titles.

It is with pride that we contribute greatly to the famous Call of Duty franchise, notably through the creation of content for Warzone seasons and by leading the development of the PC version of Call of Duty. Throughout our history, we have also participated in the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man, and Guitar Hero.

Our raison d'être is to propel people to forge relationships and experience the exhilaration of surpassing themselves together, day after day.

We are determined in our mission to elevate iconic gaming experiences to unparalleled levels, for all players.

About the role

As an Associate Director of Environments, you will be involved at several levels in the environment development team. You will act as a facilitator on operational, human, and technical levels, while maintaining a high level of expertise in your field.

Your role will also be to support and collaborate with the Director of Environments, taking charge of certain management and follow-up aspects. This will allow you to support your team daily and contribute to the direction having a greater strategic scope on the product.

Your sense of leadership will lead you to inspire your teams to excel and produce the AAA material necessary for Activision franchises.

Responsibilities

  • Ensure deliverables and components are executed by your team according to the production plan and artistic and creative direction.
  • Ensure the optimization of production pipelines by collaborating with different internal departments.
  • Clarify technical questions from your employees and resolve issues that slow down production.
  • Facilitate communication between production, different departments, and your team.
  • Actively participate in project planning, priority setting, and review sessions.
  • Ensure your team receives necessary training and promote skill unification and elevation.
  • Hold regular individual meetings with each member of your team.
  • Participate in the recruitment and selection of your team.
  • Write and conduct performance evaluations.
  • Approve schedules and timesheets.

Requirements

  • 10 years or more of professional experience within an art department in the video game industry.
  • Ability to design 3D environments in high and low resolution.
  • Excellent communication and leadership skills.
  • Good artistic sense, attention to detail and ease with constructive criticism.
  • Solid understanding of video game technical constraints and strong interest in video games.
  • Excellent knowledge of best practices and navigation metrics in the Call of Duty universe.
  • Vision and sense of spaces allowing to create credible and interesting places for players.
  • Great work organization skills, ability to manage several files at once and to delegate.
  • Comfortable communicating in French and English.
  • Ability to adapt in a constantly evolving work environment.

We like to hear from everyone who is enthusiastic about changing the video game industry. Not sure if you meet all the qualifications? Let us decide! Research shows that women and members of other underrepresented groups tend not to apply for jobs when they think they don't have all the qualifications, when in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

5 Skills Required For This Role

Team Management Communication Excel Talent Acquisition Game Texts

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