Trainee Game Artist

3 Minutes ago • All levels
3D Art

Job Description

Game District is seeking passionate and creative Trainee Game Artists to join their art team. This entry-level role is for fresh graduates or self-taught artists eager to start a career in game art. Responsibilities include assisting in creating 2D/3D game assets, supporting senior artists, learning design principles, participating in brainstorming, and continuously improving artistic skills under experienced mentors.
Good To Have:
  • Exposure to game art or experience working on small game projects.
  • Basic understanding of 3D software (e.g., Blender, Maya, or 3ds Max).
  • Familiarity with Unity.
Must Have:
  • Assist in creating 2D or 3D game assets such as characters, props, and environments.
  • Support senior artists in preparing visuals and art assets for game production.
  • Learn and apply basic design principles including color, lighting, and composition.
  • Participate in brainstorming sessions to bring creative ideas to life.
  • Receive feedback, iterate, and continuously improve your artistic skills.
  • Fresh graduates in Art, Design, or Media — or self-taught artists with a creative portfolio.
  • Basic knowledge of Photoshop or other digital drawing tools.
  • Understanding of drawing, composition, and color.
  • Genuine passion for games, creativity, and continuous learning.
  • Full-time availability required.

Add these skills to join the top 1% applicants for this job

3ds-max
unity
game-texts
lighting-shading
composition
photoshop
maya
blender

We are looking for passionate and creative Trainee Game Artists to join our art team. This is an entry-level opportunity for fresh graduates or self-taught artists who want to start their careers in game art. You will learn from experienced mentors, contribute to live projects, and build a strong foundation in 2D or 3D game art.

Key Responsibilities

  • Assist in creating 2D or 3D game assets such as characters, props, and environments.
  • Support senior artists in preparing visuals and art assets for game production.
  • Learn and apply basic design principles including color, lighting, and composition.
  • Participate in brainstorming sessions to bring creative ideas to life.
  • Receive feedback, iterate, and continuously improve your artistic skills.

Requirements

  • Fresh graduates in Art, Design, or Media — or self-taught artists with a creative portfolio.
  • Basic knowledge of Photoshop or other digital drawing tools.
  • Understanding of drawing, composition, and color.
  • Genuine passion for games, creativity, and continuous learning.
  • Full-time availability required.
  • Exposure to game art or experience working on small game projects.
  • Basic understanding of 3D software (e.g., Blender, Maya, or 3ds Max).
  • Familiarity with Unity.

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