Associate Technical Artist, FX (Temp)
Warner Bros - NetherRealm Studios
Job Summary
NetherRealm Studios, part of Warner Bros. Games, is seeking an Associate Technical Artist, FX to join their creative team. This role involves assisting with daily FX tasks, Niagara simulation, and tools development, focusing on bringing motion and life to environments within Unreal Engine. The ideal candidate will work closely with a senior team member, be eager to learn, and adept at incorporating feedback to create cutting-edge interactive entertainment.
Must Have
- Create environment and character FX using Niagara within Unreal Engine.
- Work with other in-engine tools to create dynamic elements for environments.
- Perform miscellaneous art tasks including material creation or simple mesh building.
- Implement Blueprint/logic work to drive FX or other dynamic elements.
- Possess good artistic skills and a working knowledge of 2D/3D art production.
- Strong proficiency in Unreal Engine.
- Experience with UE Blueprints.
- Proficiency with Niagara in Unreal Engine.
- Proficiency with Unreal’s Material Editor workflow.
- Strong proficiency in Houdini and/or Maya.
Good to Have
- Experience with Chaos in Unreal Engine.
- Basic understanding of Embergen and typical FX flipbook workflows.
- Experience with the Sequencer workflow within Unreal Engine.
- Basic understanding of debugging performance in Unreal Engine.
- Skilled animator with strong sense of timing and familiarity with keyframe workflows.
- A practiced eye for basic art principles including color theory and composition.
- Strong organization and communication skills.
Perks & Benefits
- Health insurance coverage
- Employee wellness program
- Life and disability insurance
- Retirement savings plan
- Paid holidays
- Sick time
- Vacation
Job Description
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Games family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room.
The Netherrealm Tech Art Team is searching for an Associate Technical Artist, FX to assist with day-to-day tasks including FX work, Niagara simulation and tools development. This person will work closely with a senior member of the Tech Art Team and report to the Tech Art Lead. We are looking for an individual who is hungry to learn and is practiced at receiving and responding to feedback on their work – the ideal candidate will be able to carefully follow direction, while also being willing to take chances and push the envelope when the time is right. Tasks may differ from one day to the next but will typically focus on bringing motion and life to our environments. This will include a lot of Niagara work so experience in that area is a must!
Job Responsibilities:
- Using Niagara within Unreal Engine to create environment and character fx
- Working with other in-engine tools to create other types of dynamic elements for our environments
- Other type of miscellaneous art task including material creation or simple mesh building as needed
- Blueprint/logic work to drive fx or other dynamic elements
Work Experience
- Must possess good artistic skills and a working knowledge of 2D/3D art production.
Education, Professional Training, Technical Training or Certification
- At Least a 2-year 2D/3D art degree or equivalent. BFA is preferred.
Knowledge/Skills
- Strong proficiency in Unreal Engine
- Experience with UE Blueprints
- Proficiency with Niagara in Unreal Engine
- Proficiency with Unreal’s Material Editor workflow
- Strong proficiency in Houdini (preferred) and/or Maya
- Strong organization and communication skills
Other Requirements
- Experience with Chaos in Unreal Engine
- Basic understanding of Embergen and typical fx flipbook workflows
- Experience with the Sequencer workflow within Unreal Engine
- Basic understanding of debugging performance in Unreal Engine
- Skilled animator with strong sense of timing and familiarity with keyframe workflows
- A practiced eye for basic art principles including color theory and composition
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/
along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page
for instructions to submit your request.
In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery’s total compensation package for employees. Pay Range: $43,680.00 - $81,120.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.