1. Responsible for 3C GamePlay feature development and related technology research;
2. Responsible for the construction, maintenance, and iteration of 3C systems and related system frameworks;
3. Responsible for the formulation and implementation of solutions for other animations, cameras, and controls, including but not limited to the main character's 3C;
4. Responsible for in-depth performance analysis and optimization;
1. Bachelor's degree or above in computer science or related major, with over 3 years of game development experience; developers who have participated in large-scale commercial projects are preferred;
2. Possess strong gameplay framework design capabilities;
3. Familiar with game performance and memory optimization;
4. Familiar with Unity or UE engine development frameworks, with a deep understanding of game engine modules such as animation, camera, movement, physics, and networking;
5. Strong sense of responsibility and good at communication;
6. Passionate about action games, with full project lifecycle development experience preferred;