Concept Artist - 2D (Remote)

5 Months ago • All levels

About the job

SummaryBy Outscal

About the job:
Concept artist to bring stories to life with strong artistic skills and storytelling ability. Must be proficient in 2D/3D software and able to meet deadlines.
Must have:
  • Strong artistic skills
  • Storytelling ability
  • 2D/3D software
  • Deadline oriented
Good to have:
  • Collaboration skills
  • Digital art
  • Concept design
  • Visual storytelling
Perks:
  • Remote work
  • Innovative environment

Description

About Us

LiquidX is an application layer-focused venture studio dedicated to pioneering innovation in the digital realm. Our approach involves building 5–6 transformative companies through a dual strategy: independent innovation and collaborative entrepreneurship.

We are based in Singapore and Malaysia with many of our team collaborating remotely from countries like New Zealand, Spain, Indonesia, and Brazil. With large backing from our recently raised funding round, we aim to create an entirely unique experience with immersive gameplay and extensive lore that will wow all gamers.

The Challenges

This position plays a key role in bringing the story to life from the initial creation, to the tone and visual style of the project. Ability to visualise abstract ideas, and storytelling is crucial for you to be successful in this position.

What You Can Expect To Work On

  • Collaborating with the project team to brainstorm and interpret the project brief.
  • Researching relevant project material including translation styles, characters, and similar projects.
  • Presenting concepts, research, and references to the project team.
  • Interpreting initial ideas and creating quick sketch drafts for review.
  • Creating detailed concept designs in a variety of mediums specific to the brief such as 2D drawings or 3D renders.
  • Participating in feedback consultations and noting changes.
  • Developing characters, environments, props, and designs based on feedback.
  • Keeping up to date with the latest design trends and advancements in technology

Requirements

  • High bar for quality of design
  • Pacesetter who motivates other with dedication and optimism
  • Empathetic and collaborative cross functional partner
  • A portfolio of work demonstrating strong artistic and storytelling ability.
  • Ability to deliver high-quality artwork against tight deadlines.
  • Excellent communication and interpretation abilities.
  • Ability to collaborate and work as part of a team.
  • Proficient in a variety of digital 2D and 3D software programs such as Photoshop, Illustrator, Maya, and Blender.

Benefits

  • We Listen. Your voice, ideas, and suggestions matters to us, as we continuously evolve
  • Our People. You’ll be working with a diverse, multicultural, international, talented, fun, supportive, and innovative people and teams. We are people you can be proud to work with
  • On The Edge of Innovation. Working on the latest technological, social and financial trends that is web3 and blockchain
  • Flat Organisation. our team is a community, we work together as a team from all levels in true decentralised spirit
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About The Company

In Southeast Asia (SEA), unicorn exits and tech company listings have proven to offer founders and investors unrealistic expectations, given the maturity of the market. This dilemma has left founders in a challenging position as they have to optimise for the outsized outcomes investors that follow Western narratives desire, while facing the reality of the consumer landscape.

At LiquidX, we aim to shift this narrative and demonstrate that it is possible to achieve large-scale outcomes by using a distinct approach to company building. Through a holding company (holdco) structure, we will build multiple cash flow-positive businesses that can, but do not necessarily have to, rely on venture scale narratives.

The usual arguments against this approach are as follows: 

 1) The focus of founders will be divided, hence ineffective.

 2) We won’t be able to get top-tier talent to build companies this way.

 3) That Venture scale outcomes are not possible.

We believe all 3 arguments above are false narratives, and aim to prove that this new (to tech) model of company building is the optimal approach for emerging markets. Along this journey, we aspire to ensure that everyone involved enjoys the process.

Federal Territory Of Kuala Lumpur, Malaysia (Hybrid)

Federal Territory Of Kuala Lumpur, Malaysia (Hybrid)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Federal Territory Of Kuala Lumpur, Malaysia (Remote)

Seoul, South Korea (On-Site)

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