We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
As a Core Tech Programmer, you will work on the core technology that enables Star Citizen’s large-scale dynamic universe. Collaborating with industry veterans, you will improve our Entity and Object Container System which enables other teams develop game systems, features and content for Star Citizen and Squadron 42.
You will join the team that is building our high-fidelity realtime 3D engine (StarEngine) and you will work and interact with designer, artists, and engineers from other disciplines such as physics, animation, and gameplay.
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”.
For more information about life at CIG, follow this link: https://youtu.be/fivfcXexyyU
What do our Core Tech Programmers do?
What would we expect from our Core Tech Programmers?
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.
Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.
Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.