SENIOR UI TECH PROGRAMMER

7 Months ago • 5 Years + • Frontend Development

Job Summary

Job Description

Senior UI Tech Programmer with 5+ years of game dev experience, proficiency in C++ and UI frameworks, strong optimization skills, and passion for tool development.
Must have:
  • C++ Programming
  • UI Frameworks
  • Game Development
  • Code Optimization
Good to have:
  • Animation
  • Shader Programming
  • Visual Scripting
  • UI Asset Pipelines
Perks:
  • Visa Support
  • Relocation Support

Job Details

Guerrilla is looking for a Senior UI Tech Programmer to help craft exceptional UI experiences, whilst shaping and enhancing tools for our Decima Engine.

Who we are

The UI Programming Team:

At Guerrilla, we're on a mission to redefine gaming experiences with immersive UIs that captivate players globally. As a Senior UI Tech Programmer, you'll be at the heart of this innovation, working within our Amsterdam-based studio that brought the world-renowned Horizon series

What you will do

As a Senior UI Tech Programmer Programmer at Guerrilla we will look to you to:

  • Collaborate with Game and UI Programmers and Designers to continuously enhance capabilities and introduce new features for building UIs within our Decima Engine.
  • Maintain, extend, and optimize the current UI framework and ensure its performance meets high standards.
  • Write clean, maintainable, and scalable C++ code.
  • Actively engage with programmers and designers, generating innovative ideas to improve our existing UI toolset.
  • Implement and optimize the visual elements to bring the user interface in the game to life.

Who you are

We’d love to hear from you if you:

  • Have a passion for pushing the boundaries of Game Development and have a track record of at least 5 years in programming within the gaming industry or related fields.
  • Demonstrate proficiency in C++ programming with exceptional software design skills.
  • Be skilled in optimizing code for performance, size, scalability, and clarity.
  • Feel at ease working within a large existing codebase and toolset.
  • Have an in-depth understanding of modern game UI frameworks
  • Harbor a creative and technically astute vision for tool development and exhibit a genuine passion for creating high-quality tools.

Plusses:

  • Experience in areas like animation, shader programming, visual scripting, and UI asset pipelines.
  • Knowledge of 3D and graphics-related algorithms.

Please note: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on the role, we do offer hybrid work models allowing our employees to work from home up to a maximum of two days per week.

INTERESTED?

If you think you’re up for the challenge, you can apply by hitting the “apply now” button. Be sure to submit:

  • CV
  • Cover Letter

If you have existing materials:

  • C++ code sample that showcases your programming skills. Please include an overview.
  • Demo material presenting your tools (video or screenshots and a short overview).

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

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About The Company

As one of Europe's leading game development studios, Guerrilla has continually pushed the boundaries of technical and artistic excellence since its inception in 2003. Today, the studio employs 400 professionals from 25 different nationalities. Guerrilla’s state-of-the-art offices are located in the cultural and historical heart of Amsterdam, The Netherlands — a great place to work and play.


Guerrilla was founded as the result of a merger between three smaller Dutch studios: Lost Boys Games, Orange Games and Digital Infinity. In 2005, it was acquired by Sony Interactive Entertainment after the release of Killzone on PlayStation 2. In the decade that followed, Guerrilla expanded Killzone into a successful franchise with a handheld spin-off and three sequels.


Guerrilla's next title, released for PlayStation 4 in 2017 and for PC in 2020, is the critically and popularly acclaimed open world action-RPG Horizon Zero Dawn. The studio released its sequel Horizon Forbidden West in February 2022, with the Burning Shores expansion in 2023. This year, Guerrilla also released the PSVR2 title, Horizon Call of the Mountain.

Amsterdam, North Holland, Netherlands (On-Site)

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Amsterdam, North Holland, Netherlands (On-Site)

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