DMP / CG Environment Artist

11 Months ago • All levels

Job Summary

Job Description

DMP Artist with photo-real environment creation experience, strong knowledge of the natural world and architecture, experience in Maya, Nuke, and CG environments.
Must have:
  • Photo-real Environments
  • Natural World Knowledge
  • Maya & Nuke
  • CG Environments
Good to have:
  • Houdini Experience
  • Projection Mapping
  • Compositing Skills
  • Color Space Knowledge
Perks:
  • Hybrid Working
  • Company Pension

Job Details

One Of Us is a visual effects studio founded in London in 2004 by co-directors Rachael Penfold, Dominic Parker and Tom Debenham.

With a dynamic team of over 350 highly skilled professionals, we take pride in pushing the boundaries of visual storytelling with experience in all stages of production, from concept through to planning, photography and post-production.

From breathtaking fantasy landscapes to gripping action sequences, our portfolio spans a diverse range of genres and award winning projects such as Pinocchio, The Witcher and The Crown.

We're looking for a talented DMP Artist to join our growing team in Paris. As a DMP Artist, you will be instrumental in creating stunning visual elements. You will work closely with our 2D Supervisors, Leads and artists, and other members of One Of Us to ensure the highest quality balancing the technical and creative elements of each shot you work on.

Responsibilities:

Creating visually stunning and photo-real 2D DMP for high-end Film and TV projects.

Integrating matte paintings into 2D or 3D environments using camera mapping (or projection mapping) techniques, primarily using software like Maya and/or Nuke.

Collaborating with the Visual Effects Supervisor and the 2D Supervisor to evaluate the creative and technical approach to assigned shots.

Integrating 2D, 3D and live action elements to high-end visual effects film standard.

To take responsibility for workload, time management, notes/feedback, and any necessary actions required by Supervisors.

To balance the creative and technical aspects of each shot.

Reporting creative and/or technical issues.

Meet deadlines and deliver the expected quality of each shot.

Help build and maintain a reference library.

Keep up with technological advancements and innovations.

Working with a good knowledge of colour space principles.


What we're looking for:

Proven experience developing photo-real environments.

Strong knowledge and understanding of the natural world (geology, geography, and meteorology) and architecture (design and engineering.)

Experience modelling, texturing, layout, lighting and digital matte painting for high-end broadcast or feature film projects.

Thorough understanding of 3D and 2.5D VFX processes and production pipelines.

Good knowledge in CG environments (from Modelling to Lighting.)

Proven experience in Nuke regarding projection and basic Compositing.

Experience in CG Environment in Houdini is a good bonus.



What we offer:

25 days' holiday, plus bank holidays as included in IDCC 2717

2 paid volunteering days per calendar year

Hybrid working

Company pension via Audiens

Healthcare coverage via Swiss Life

A calendar full of wrap parties and other social events


Hours and location

Our core hours are 09:30am to 18:30pm, or 10:00am to 19:00 pm Monday to Friday. We have a great office in the 20th arrondissement, where our artists are based.




All roles, including hybrid/remote opportunities, at One of Us require candidates to reside in the UK or France, depending on the location of the role, or must be willing to relocate for the duration of the contract. All candidates must disclose if they have an existing Right to Work in the relevant country, or would require sponsorship support.

We Accept You
We hire great people from a wide variety of backgrounds, not just because it’s the right thing to do, but because it makes us stronger, more creative and ultimately better at what we do. Being respectful and kind to people irrespective of race, colour, age, national origin, religion, sexual orientation, gender identity and/or expression or disability is what we expect of everyone who works for One of Us. If you feel the same, come and join us.

One of Us as a force for Good!
We care about our staff, clients, the community we work in and the world we live in. We want to have a positive impact for all of our stakeholders. This commitment means we have begun our journey to becoming a certified B Corp and not only make beautiful pictures, but to create a fairer, more sustainable future.




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About The Company

One of Us is a London and Paris based visual effects studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through filmmakers’ sensibility, with a focus on design and collaboration. Working across both film and long form, and with experience of all stages of production, from concept through planning, photography and post-production, One of Us has become an essential studio for visual effects and related work. With approved vendor status for all major studios, artist capacity and infrastructure for over 400 artists across both our facilities, we are expanding boutique sensibility into larger scale projects.

London, England, United Kingdom (Hybrid)

(Hybrid)

London, England, United Kingdom (Hybrid)

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