1. Responsible for the visual design of the game NPC ecosystem, collaborating with planning, programming, and other departments to complete early-stage concept development and creative implementation;
2. Based on script and storyboard requirements, complete lens color planning, keyframe art design, and scene atmosphere design;
3. Lead/participate in story illustration creation, including but not limited to continuous storyboard-style frames, animated cutscene CGs, and other narrative art content;
4. Assist in building the game's world view visual system to ensure artistic style consistency.
1. Majors in fine arts/animation/digital media art and related fields are preferred;
2. Professional skill requirements:
3. Bonus points:
4. Passion for game culture, good teamwork awareness and communication skills.