Early Stage Design (Story Illustration/Colorkey) - Infinity Nikki (2026 Autumn Recruitment)

undefined ago • All levels • Art

Job Summary

Job Description

Responsible for the visual design of the game NPC ecosystem, collaborating with planning, programming, and other departments to complete early-stage concept development and creative implementation. Based on script and storyboard requirements, complete lens color planning, keyframe art design, and scene atmosphere design. Lead/participate in story illustration creation, including but not limited to continuous storyboard-style frames, animated cutscene CGs, and other narrative art content. Assist in building the game's world view visual system to ensure artistic style consistency.
Must have:
  • Majors in fine arts/animation/digital media art and related fields are preferred.
  • Solid foundation in modeling and drawing skills, proficient in sketching, perspective composition, and color theory.
  • Familiar with film and animation narrative language, master performance rhythm and animation principles.
  • Proficient in mainstream drawing software such as Photoshop, Procreate.
Good to have:
  • Portfolio with storyboard design or illustration design (e.g., storyboard scripts, four-panel comics, atmosphere maps, illustrations).
  • Familiarity with 3D auxiliary tools like Blender is a plus.
  • Understanding of game development process, internship experience in game projects is a plus.

Job Details

Job Description

1. Responsible for the visual design of the game NPC ecosystem, collaborating with planning, programming, and other departments to complete early-stage concept development and creative implementation;

2. Based on script and storyboard requirements, complete lens color planning, keyframe art design, and scene atmosphere design;

3. Lead/participate in story illustration creation, including but not limited to continuous storyboard-style frames, animated cutscene CGs, and other narrative art content;

4. Assist in building the game's world view visual system to ensure artistic style consistency.

Job Requirements

1. Majors in fine arts/animation/digital media art and related fields are preferred;

2. Professional skill requirements:

  • Solid foundation in modeling and drawing skills, proficient in sketching, perspective composition, and color theory;
  • Familiar with film and animation narrative language, master performance rhythm and animation principles;
  • Proficient in mainstream drawing software such as Photoshop, Procreate;

3. Bonus points:

  • Portfolio with storyboard design or illustration design (e.g., storyboard scripts, four-panel comics, atmosphere maps, illustrations);
  • Familiarity with 3D auxiliary tools like Blender is a plus;
  • Understanding of game development process, internship experience in game projects is a plus;

4. Passion for game culture, good teamwork awareness and communication skills.

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