Embedded Dev- MM GFX, Engineer Senior

12 Hours ago • 2-5 Years
Graphics Engineer

Job Description

As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces.
Good To Have:
  • Basic working experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, Vulkan
  • Experience in any multimedia areas like Display/Video/GFX/Camera/Audio
  • Experience and/or knowledge of the use of the GPU as a compute engine: GPGPU and OpenCL
  • Experience with virtualization technologies across CPU and MM hardware accelerators
  • Experience with writing vertex and fragment shaders using shading languages such as GLSL
  • Knowledge in one or more of the following operating systems: Android, QNX, embedded Linux, Genivi, Integrity
Must Have:
  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field
  • 2-5 years work experience in embedded software and/or driver
  • Detail-oriented with strong analytic and problem-solving skills
  • Highly organized
  • Extremely strong knowledge with C/C++ programming
  • Good understanding of overall embedded system architecture
Perks:
  • Qualcomm offers a world-class health benefit option providing world-class coverage to employees and their eligible dependents.
  • Our programs are designed to help employees build and prepare for a financially secure future.
  • Our self and family resources help you build emotional/mental strength and resilience, as well as define your purpose — in life and at work.
  • Qualcomm’s wellbeing programs and resources offer support to help employees Live+Well and Work+Well, so they can unlock their full potential at home, at work, and everywhere between.

Add these skills to join the top 1% applicants for this job

communication
cpp
game-texts
quality-control
opencl
lighting-shading
linux
vulkan
glsl
open-gl

Job Description

Company:

Qualcomm India Private Limited

Job Area:

Engineering Group, Engineering Group > Software Engineering

General Summary:

As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces.

Minimum Qualifications:

• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.

Please find JD Below.

  • 2-5 years work experience in embedded software and/or driver.
  • Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organized
  • Extremely strong knowledge with C/C++ programming.
  • Good understanding of overall embedded system architecture.
  • Basic working experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, Vulkan is a plus.
  • Experience in any multimedia areas like Display/Video/GFX/Camera/Audio is a plus.
  • Experience and/or knowledge of the use of the GPU as a compute engine: GPGPU and OpenCL is an asset.
  • Experience with virtualization technologies across CPU and MM hardware accelerators is a plus.
  • Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.
  • Knowledge in one or more of the following operating systems is preferred: Android, QNX, embedded Linux, Genivi, Integrity.
  • Strong communication skills (written and verbal), working with teams across multiple time zones.
  • A passion for excellence in programming, and exceeding goals.

Required: Bachelor's, Computer Engineering and/or Computer and/or Electrical Engineering Preferred: Master's, Computer Engineering and/or Computer and/or Electrical Engineering

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