Experience Designer - UX/UI (Mid-Level)

8 Hours ago • 3-5 Years • Level Design

Job Summary

Job Description

As a Mid-Level Experience Designer, you will play a key role in crafting immersive, accessible, and visually polished user experiences for the College Football franchise within EA SPORTS. You will collaborate with cross-disciplinary teams to design and prototype user interfaces and interaction flows, ensuring high-quality, player-centric solutions that support engagement and competitive clarity. A passion for sports, especially football, is a strong plus for this role.
Must have:
  • Design and prototype user interfaces and interaction flows for gameplay, live services, and navigation.
  • Collaborate with senior designers, product managers, engineers, and artists for player-centric design solutions.
  • Translate design goals into wireframes, user flows, high-fidelity mockups, and animated prototypes.
  • Maintain and evolve design systems consistent with the game’s visual identity.
  • Advocate for usability, accessibility, and readability in a fast-paced, iterative development environment.
  • Integrate feedback from internal playtests, user research, and stakeholders to refine designs.
  • Research UI/UX trends in gaming and sports media and present new ideas.
  • Work closely with engineers to ensure implementation fidelity and performance.
  • 3–5 years of UX/UI or product design experience on shipped games or interactive products.
  • Strong visual design and interaction design skills with attention to detail and understanding of player needs.
  • Proficiency with industry-standard design tools (Figma, Adobe Creative Suite, After Effects, Principle).
  • Ability to contribute to collaborative brainstorming, rapid prototyping, and iteration.
  • Strong communication and collaboration skills, open to feedback, able to articulate design intent.
  • A portfolio showcasing UX/UI work, ideally including game-related or sports-related examples.
Good to have:
  • Experience in sports gaming or understanding of sports UI flows
  • Bachelor’s degree in Design, HCI, Game Design, or equivalent experience
  • Passion for football
  • Experience working on live-service titles or large-scale game systems
  • Familiarity with console game UI constraints and optimization
Perks:
  • Holistic approach to benefits programs (physical, emotional, financial, career, community wellness)
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Job Details

General Information

Role ID

210004

Worker Type

Temporary Employee

Studio/Department

EA Studios - SPORTS

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

XD Visual / Product - Staff

American Football

Reports To: Lead Experience Designer - Visual/Product

*This is an on-site hybrid role and requires office work 3x per week from either our Orlando, FL studio or our Austin, TX studio. Relocation assistance is not provided for this position.*

About EA SPORTS and the Role:

You will support the College Football franchise within EA SPORTS. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

As a Mid-Level Experience Designer, you’ll play a key role in crafting immersive, accessible, and visually polished user experiences for College Football. Working closely with a cross-disciplinary team, you’ll contribute to UI/UX design that supports player engagement, competitive clarity, and a polished presentation. Passion for sports—particularly football—is a strong plus.

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What You Will Do:

  • Design and prototype user interfaces and interaction flows for gameplay, live services, and navigation.
  • Collaborate with senior designers, product managers, engineers, and artists to ensure high-quality, player-centric design solutions.
  • Translate design goals into wireframes, user flows, high-fidelity mockups, and animated prototypes.
  • Maintain and evolve design systems consistent with the game’s visual identity..
  • Advocate for usability, accessibility, and readability in a fast-paced, iterative development environment.
  • Integrate feedback from internal playtests, user research, and stakeholders to refine and polish designs.
  • Research UI/UX trends in gaming and sports media and present new ideas..
  • Work closely with engineers to ensure implementation fidelity and performance.

---

Qualifications:

Must-have:

  • 3–5 years of UX/UI or product design experience on shipped games or interactive products.
  • Strong visual design and interaction design skills, with attention to detail and a deep understanding of player needs.
  • Proficiency with industry-standard design tools (e.g., Figma, Adobe Creative Suite, After Effects, Principle).
  • Ability to contribute to collaborative brainstorming, rapid prototyping, and iteration based on team and user feedback.
  • Strong communication and collaboration skills—open to feedback, able to clearly articulate design intent and rationale.
  • A portfolio showcasing UX/UI work, ideally including game-related or sports-related examples.

Nice-to-have:

  • Experience in sports gaming or understanding of sports UI flows.
  • Bachelor’s degree in Design, HCI, Game Design, or equivalent experience.

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Bonus Points:

  • Passion for football—whether you play, watch, or just love designing for fans of the game.
  • Experience working on live-service titles or large-scale game systems with multiple player modes.
  • Familiarity with console game UI constraints and optimization.

You will report to the Lead Experience Designer - Visual/Product

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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