Technical Artist

8 Hours ago • All levels • Technical Art

Job Summary

Job Description

The Technical Artist will provide professional technical support to content production teams and outsourcing vendors, ensuring efficient production. This role involves setting up project environments, maintaining production pipeline documents, and building relationships with internal and external partners. The artist will also maintain current pipelines and tools, contributing to pipeline, tools, and game features as needed. Key qualifications include strong collaboration and problem-solving skills, good English communication, basic computer knowledge, and task prioritization.
Must have:
  • Provide professional and efficient technical support for content production team and outsourcing vendors.
  • Set up project environments for internal and external teams, ensuring correct production settings.
  • Maintain production pipeline documents, setup guides, and knowledge base.
  • Build relationships with internal and external content production teams and core-dev partners.
  • Maintain current production pipelines or tools and contribute to pipeline/tools/game features.
Good to have:
  • Programming experience (C#/Python preferred)
  • Experience in digital content applications (e.g. Maya, Photoshop, Houdini, Substance, etc)
  • Knowledge/experience in computer network or database
  • Experience in main-stream game engines (e.g. Unreal, Unity)
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Job Details

Description & Requirements

Key Responsibilities:

  • Provide professional and efficient technical support for the content production team, as well as cooperating outsourcing vendors, to contribute production efficiency.
  • Setting up project environments for internal and external team. Ensure the production settings are correct for continuous development cycles.
  • Maintaining production pipeline documents, setup guides and knowledge base.
  • Build relationship with internal and external content production team, as well as core-dev partners.
  • Ability to maintain current production pipelines or tools. Ability to contribute to pipeline/tools/game features as required by the project.

Required Qualifications:

  • Proficient on collaborate with different teams to solve issues.
  • Ability to effectively identify problems and propose solutions.
  • Good English reading and writing level is required. Able to communicate in English for daily work.
  • Requires basic computer-related knowledge and logical reasoning capabilities.
  • Responsible and able to prioritize tasks.

Bonus Qualifications:

  • Programming experience is a bonus. C#/Python is preferred.
  • Experience in digital content applications (e.g. Maya, Photoshop, Houdini, Substance, etc) is preferred.
  • Knowledge/experience in computer network or database is desired.
  • Experience in main-stream game engines (e.g. Unreal, Unity) is desired.

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